A very simple point/click game, no sprites, no artwork, very barebones. Heavy focus on AI. I might want to nerf the AI/buff the user, because right now trying to kill an AI takes way too much time/is almost impossible.
Definitely a work in progress. I'm aware than many features do not work, and that the instructions below are a bit long for a simple game like this. I will work on making the game much more intuitive and user-friendly.
Link to download:https://drive.google.com/file/d/0B878Iwxx9-pBeDhMblhDcVAtTXc/edit?usp=sharing
Start Game begins the game.
Map Creator allows you to create maps. Create a wall by dragging and dropping your mouse. Delete a wall you've created by right clicking. You can save/load your maps.
Load map allows you to load maps you've created in the map creator (WORK IN PROGRESS)
Skill select allows you to use certain skills. Activate skills by clicking the space bar (Shield skill does not work)
Difficulty allows you to set the difficulty. Advanced is the most polished. HeurAI (heuristic AI) simply doesn't work right now.
New Unit allows you to create a new unit.
Select from several units. Create enemy/ally units to fight against. Blue -> ally, red -> enemy.
Highlight a unit (drag/drop your mouse) in order to control it. Your unit will become white, and gain HP/fire rate. You must select an ally unit.
WASD to move
Right click to shoot (bullets go where your mouse is)
Space to activate your special ability. Your special ability removes skill points (which are displayed in the top left of the screen once you select a unit).
The AIs will automatically attack the weakest enemy unit on the screen, unless there's a squaretank on the screen, which will draw all the aggro.
You can create as many units as you want, however, because I haven't made the start menu scrolling yet, weird things happen when you create more than ~7.