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  Drohtin - The indie strategie Game  (Read 1541 times)
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Offline drohtindev

Senior Newbie


Medals: 2
Projects: 1



« Posted 2014-01-03 16:37:40 »

Hi folks,

A friend and I are developing a new 3D strategy game. It's called Drohtin. The Game is based on the jMonkeyEngine and is written in Java. That means the game runs on Windows, Linux and Mac. We already uploaded a homepage http://drohtin.org/blog/. The homepage is quiet new and we constantly upload new content.



Some infos about the game:
The title Drohtin comes from an old German word 'Druhtinaz' which means Leader or Warlord. In Drohtin you are the leader of a poor group of people in the medieval. Your mean task is it to build a powerful nation. In order to do that you must build new Villages with a booming economy. At first you can build some tent (e.g. tent for woodcutter or fisher). Not very stable or impressive. After you cut your first resources and build some more tents you are able to build more powerful buildings like a church.

Drohtin provides a Singleplayer and a Multiplayer mode. At the moment we are still developing. But we hope a nice tutorial will be done in the middle of 2014.

I hope you like the style and the idea of the game. Comments or ideas are always welcome (here or at http://drohtin.org/blog/).

have fun
Offline Troubleshoots

JGO Coder


Medals: 35
Exp: 7-9 months


Damn maths.


« Reply #1 - Posted 2014-01-03 16:45:55 »

Wow it looks good. I like the idea of the game. But...
12FPS?  Clueless

Why are all OpenGL tutorials written in Brainf**k?
Offline drohtindev

Senior Newbie


Medals: 2
Projects: 1



« Reply #2 - Posted 2014-01-03 16:51:41 »

Don't worry.
I took this screenshot at my laptop with an onboard graphic card. Usally I run it on my normal computer (still 3 or 4 years old) with an average graphic card. There I usally reach the limit of 60 FPS (we limit it to 60 becouse more FPS make no sense).
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Xyle
« Reply #3 - Posted 2014-01-05 06:08:43 »

Love the idea!

A pretty unique approach to a somewhat overdone theme. But still my kind of game. I love resource gathering and building so your doomed to be a success with me.

So far the graphics are looking pretty good. Would love to see the interface, I can't really tell what is in the bottom right corner.

Keep up the good work!

Life is just a game, learn to play!
------------------------------------------
╬-YellzBellz Games!-╬ Cheesy
Offline drohtindev

Senior Newbie


Medals: 2
Projects: 1



« Reply #4 - Posted 2014-01-05 21:06:28 »

I am glad you like the idea and the graphics.

About the GUI:
We try to keep the GUI as simple as possible. We don't want to create a hugh GUI overlying the game.

In the right bottom corner is a place reserved for the minimap. The minimap is not done yet. In the middle bottom is the unit information.
There you will see some general informations aout the clicked unit. In this case the Townhall is clicked and you see also the resource storage of the building (tabsystem).



On the middle right side is the build menu. We hope 2 level are enough for all available buildings. The first level is the categorie and the second level is the building.
At the moment each button look equal because it take some time to create these icons. On hover you will see the name of the building. After choosing the building, the building sticks to the mouse and you can place it at an available position on the map (building look green -> OK, building look red -> Not OK). As long as the building is at the mouse you can rotate the building by using the mouse wheel.



On the left upper side you will see a game information area. The images for this menu are also not done. At the moment it is more a default look.
Everytime something happen the information will displayed in these box. At this time the Townhall is ready (which is the first building you have to build). When you click on the text, the cam will move to the spot where the event happened.



The game information area and the build menu are just displayed if you need or want that.
If you are also interessted in the main menu just let me know.

We are also open for new ideas about the GUI ... so feel free  Cheesy
Offline Xyle
« Reply #5 - Posted 2014-01-06 09:08:26 »

That definitely lends a lot to the game.

I think your on a smokin good track here, I would say keep on it!

Love it!

Life is just a game, learn to play!
------------------------------------------
╬-YellzBellz Games!-╬ Cheesy
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