because adding new content to: http://www.java-gaming.org/topics/dhany-game-for-android/29653/view.html
was quite boring,
we decided to improve our editor to be able to create everything inside the editor.
It's a tech-demo and only parts of the final editor are implemented yet/again, because we changend some fundamental stuff.
But the box2d-body-editor is ready for testing, because it already supports all kind of shapes and joints.
The wiki is also in tech-demo-state. It was mostly created on my way to university, so
If something is badly explained / something is missing / you would add a feature please feel free to criticise.
Of course commendations are great, too
Downloadlink + wiki: http://mineforce.de/wiki/index.php/Main_Page
The box2d-editor you can currently use isn't the editor that will be used to create a box2d-world, it's just for creating "complex bodies" which can be placed on a map later on.
Of course you will be able to load those objects
The gui positions are "a little bit" messed up if tabs are next to each other.
Any suggestions and criticism are welcome!