This still very very very early in our development but i wanted to start a thread here that would update as i progress.
[Update Dec 31 2013]
The game is still in very active development. A lot of time recently has been spent on the game engine im building as part of the application.
Raycasting and a simplified camera system have been my main focuses.
From a game perspective these have translated into a working build system. The play actually constructs their ship from raw parts they assemble in 3d space.
I've recently set a new goal for my self. This game will be released in 2014! that means i have to be in beta by the summer.
Forcing a time line on my self is a good thing. It helps to not get stuck on a problem for too long when your working towards a goal.
[Update Aug 2014]
Nothing like putting your head down. Re-writing your engine a few times and giving an update a year later.
I'll post a full progress report later this evening. Hopefully with new video very soon.