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  Square Attack  (Read 1114 times)
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Offline TheUzo007

Junior Member


Projects: 3



« Posted 2013-08-20 15:51:14 »


I made this game for computer and also for Android phone.
The goal of the game is to collect incoming squares into squares of the same color.
On phone you have to swipe across the screen to change the position of the squares, on computer you use a keyboard, check "How to play" to see.


Download:

Android version from Google Play:


Computer version (SquareAttack.jar) from Google Drive:
https://docs.google.com/folderview?pli=1&id=0BxXZ26CVKSOCUW5PSktHenQ3dVE#list

Offline vbrain
« Reply #1 - Posted 2013-08-20 19:12:21 »

Just played it on Android.
The controls take too long to respond, and the moving squares are choppy whenever they move.
I think the reason for the choppiness is that you are using integers for the squares position, instead of floats. On Android, (OpenGL or native Graphics library) you should change it to floats.
Offline ralphchapin

Junior Member


Medals: 3
Projects: 1



« Reply #2 - Posted 2013-08-21 03:38:51 »

Works fine on an antique XP PC.  Not my kind of game at all, but I found it hard to stop playing.  If I was stuck somewhere with nothing to do and an Android phone, I'd play it all day.

You might want some way for the player to get back to the start screen.  Once you've played it, you start looking for instructions.  I played it once, then had to restart to learn how to play.

For what it's worth, I just used the left and right arrow keys.  I don't even know what they did, I just banged on them till the center squares were in the right positions.  I think my subconscious figured it out because I could usually get the change I wanted with one button press.

I'd suggest reducing the number of control buttons, but I'm neither a big player of these games nor a psychologist.  Maybe different people play it differently.
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