Thank you for the ideas.
I will try to remake the wall today, and if I can make it add in some sounds.
Graphically the grey person has a very similar tonal value to the wall. This does not help the figure to stand out, but I also realise you may be wanting your walker to blend in and walk unseen?
I don't feel like I have any control over the graphical site of games yet. But yeah I would like him to be just some dude walking in the city
But whats the content?
I don't know... I have a couple of vague ideas, but I would rather try them out on you than explaining them
In short I would like him to walk in the city and experience 3 or 4 different events.