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  Projectile Motion Calculator  (Read 6911 times)
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Offline hvince95

Junior Devvie


Medals: 1
Projects: 2



« Posted 2012-11-26 06:55:44 »

Just finished year 12 in Australia here (YEW YEW YEW!), and for physics made myself a little projectile motion app in Java to help me check my answers.  Doesn't show working out, but takes in the initial conditions:
- Initial height
- Initial velocity (via components or speed with an angle)
 and spits out answers for:
- Time of flight
- Range
- Maximum Height

Just thought you all might like to see something here other than a game!  Enjoy!
http://www.java-gaming.org/user-generated-content/members/130033/projectile-motion-calculator.jar
Offline Varkas
« Reply #1 - Posted 2012-11-26 10:54:36 »

Add ...

Wind!
Gravity!
Propelleled (accellerating) projectiles!

Nice visualization though Smiley

if (error) throw new Brick(); // Blog (german): http://gedankenweber.wordpress.com
Offline Joshua Waring
« Reply #2 - Posted 2012-11-26 10:56:42 »

I assume it has gravity or there wouldn't be a curve Tongue

I guess you mean a field to change the gravity N/kg

The world is big, so learn it in small bytes.
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