A Java applet minigame for crossing a bridge. I'm not totally convinced of it as it feels a bit awkward, so feedback on how to make it work better would be brilliant.
The aim is to cross the bridge and not fall down. You can move forward, jump, and crucially, shift your weight to avoid treading too heavily on damaged boards.
The idea behind this is that there's lots of games where you go on an adventure: delving into a dungeon, crossing wide wastelands, etc. In historical reality, there have been lots of these adventures. The main challenge was usually the terrain (cliffs, rivers, forests to get lost in, caves that branch again and again) and the chance of accident (breaking a leg, being bitten by a snake, losing your equipment).
But in games about adventures, the main challenge tends to be monsters that want to eat you. We all know RPGs have an unfortunate tendency to reduce some combination of a hack-and-slash, navigating dialogue trees, and jumping puzzles. But there's so much more to an adventure! So many other perils! LoTR is a classic story of an adventure, and there is very little fighting for the adventurers in it.
It's not all clear-cut, of course: in game history there were games that centered more on other perils, like Pitfall!
But anyway, I tried to make a list of all the activities that an adventure might actually involve. One of the classic ones is crossing a rickety bridge, so I thought I'd try making that into a game.