Orcs won easily both times, maybe we just use humans the wrong way but they don't seem as good
Funny enough, I think that humans are more powerful than orcs :p
Ranged attacks seems overpowered, maybe make blind shot even less likely to hit or lower the damage?
Yes, blind shots do kind of rip apart the healers. I was thinking of making blind shot's accuracy proportionate to the distance of the target, but lowering damage would probably be better indeed.
We tried the game on a new person and he didn't understand how to attack without us telling him (tried left clicking on the enemies
This backs up your last suggestion of having only one button :p. I'll try to implement it, and see if it feels better.
Place your guys where you want (within the first 2-3 rows)
Yes, this is planned. However, it's not at the top of the todo list straight away. (working on a solo/campaign mode first)
Turn off timer if you create the map
Do you mean add an option to turn off the timer ?
Same advice as last time: a campaign with a tutorial, the possibility to play skirmishes against an AI, build together your own army based upon x points
Tutorial coming soon !
And I'll try to put in a basic AI. However, it seems very complicated to do a "good" AI when agents depend on so many other agents. But it'll be fun trying that out.
And creating you own army, I will put that in too eventually (same as for the deployment).
Thanks for trying it out again