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Riven
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Reply #1 - Posted
2010-11-16 21:55:06 » |
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This is going to be my honest response: GREAT!
There are a few minor flaws: boring tutorial, OK/Cancel buttons out of viewport (needs scrolling to click). The "remaining battle points" should be WAY bigger! Like >50px!
Being a Risk fan, I absolutely loved it.
BTW: did you change the name? "Age of Conquest" is so 'normal' that I fear people won't remember your game by the name, and it won't pop out in google search queries. Why did you abandon Aevum Obscurum? Too hard to remember?
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CommanderKeith
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Reply #2 - Posted
2010-11-16 22:39:47 » |
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Congrats, looks really good.
Honestly I got a bit frustrated with it, I just wanted to move units on the map with the mouse and I couldn't. But I lazily tapped next all thru the tutorial without really reading it. I suppose if you could make the controls more intuitive it would be better.
Very polished looking, and yep I love Risk too.
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Games published by our own members! Check 'em out!
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Riven
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Reply #3 - Posted
2010-11-16 22:46:44 » |
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Congrats, looks really good.
Honestly I got a bit frustrated with it, I just wanted to move units on the map with the mouse and I couldn't. But I lazily tapped next all thru the tutorial without really reading it. I suppose if you could make the controls more intuitive it would be better.
That's directly related to: The "remaining battle points" should be WAY bigger! Like >50px!
Maybe even make it flash / highlight when it is too low.
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noblemaster
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Reply #4 - Posted
2010-11-17 08:58:27 » |
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Thanks for the feedback  I put "battle points" onto the to do list! I'll make the avatars smaller and increase the size for both the battle points and the gold. In regards to the name: I like Aevum Obscurum too but it was impossible for people to spell or to pronounce. I would tell people about it and the conversations derailed to the exact pronunciation/spelling rather people wanting to know more about the name. Also, it was hard to find the game in the internet because people wouldn't know how to type the name, e.g. in Google! Luckily, somehow I managed to purchased ageofconquest.com for cheap.
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heX-
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Reply #5 - Posted
2010-11-17 09:53:07 » |
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one word. AWESOME!!! can't wait till I try it 
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Terminalord
Senior Newbie 
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Reply #6 - Posted
2010-11-17 19:09:33 » |
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Very well done. I just finished toying with the demo. I love the artwork. The whole feel of the game is solid. Good luck.
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Terminalord
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noblemaster
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Reply #7 - Posted
2010-11-17 19:18:42 » |
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I actually hired an artist (Sergey) to do all the graphics. I just gave up doing all the graphics myself. Sergey did an excellent job with the user interface and map item graphics 
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heX-
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Reply #8 - Posted
2010-11-17 20:20:50 » |
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All it matters is the Coder. it's not a tough job to get some books for photoshop/blender (only exampels) and learn them. in my crew I also have some Graphic artists who help me with the models.
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Riven
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Reply #9 - Posted
2010-11-17 20:28:30 » |
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All it matters is the Coder. it's not a tough job to get some books for photoshop/blender (only exampels) and learn them. in my crew I also have some Graphic artists who help me with the models.
I think this is one of the biggest misconceptions under programmers. With that reasoning you can also say: All it matters is the Artist. it's not a tough job to get some books for scripting/coding (only exampels) and learn them. in my crew I also have some Coders who help me with the logic. 1. is it a good idea to spend time on graphics? 2. will you be good at it, regardless of how much time you spend on it?
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Games published by our own members! Check 'em out!
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krasse
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Reply #10 - Posted
2010-11-17 23:03:45 » |
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With that reasoning you can also say: 1. is it a good idea to spend time on graphics? 2. will you be good at it, regardless of how much time you spend on it?
I think that it is good to learn at least some basic graphics stuff. Then you can communicate better with the artists and also not get screwed that easily by low quality crap. I have the same opinion about learning music and sound effects as well when it comes to raw efficiency. When it comes to quality of life, I prefer to do things that stimulate both my left and right part of the brain 
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Eli Delventhal
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Reply #11 - Posted
2010-11-17 23:20:47 » |
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I think this is one of the biggest misconceptions under programmers.
With that reasoning you can also say: 1. is it a good idea to spend time on graphics? 2. will you be good at it, regardless of how much time you spend on it?
For maximum productivity, you're right, but for an indie/hobby dev I find spending some time on art is a welcome change. I definitely enjoy switching between different things: code, art, story, music, etc.
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noblemaster
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Reply #12 - Posted
2010-11-18 08:39:41 » |
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Actually, I enjoy coding the most  Whenever I do have to spend time on graphics, music and story I am dead-slow. Feels like going to the dentist.
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Daniel Accorsi
Innocent Bystander
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Reply #13 - Posted
2010-11-18 14:17:43 » |
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When open as a Webstart: 1 2 3 4 5 6 7 8 9 10 11 12 13
| com.sun.deploy.net.FailedDownloadException: Não é possível carregar o recurso: http: at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source) at com.sun.deploy.net.DownloadEngine.getCacheEntry(Unknown Source) at com.sun.deploy.net.DownloadEngine.getCacheEntry(Unknown Source) at com.sun.deploy.net.DownloadEngine.getResourceCacheEntry(Unknown Source) at com.sun.deploy.net.DownloadEngine.getResourceCacheEntry(Unknown Source) at com.sun.deploy.net.DownloadEngine.getResource(Unknown Source) at com.sun.javaws.LaunchDownload$DownloadTask.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) |
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Riven
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Reply #15 - Posted
2010-11-18 20:41:34 » |
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noblemaster: WebStart is broken and has been for years. download failures like this will always happen, and I strongly advise you to ditch WebStart for your deployment.
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OttoMeier
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Reply #16 - Posted
2010-11-20 00:48:20 » |
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noblemaster: WebStart is broken and has been for years. download failures like this will always happen, and I strongly advise you to ditch WebStart for your deployment.
what do you advice instead?
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Riven
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Reply #17 - Posted
2010-11-20 00:56:23 » |
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Either writing your own http client, download one that has proven to be reliable, or simply create an installer.
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kappa
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Reply #18 - Posted
2010-11-20 01:13:40 » |
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There is also GetDown, much better then Java Web Start. Its pretty mature now having been used in a number of commercial games, including games by Oddlabs and Three Rings. It also seems like its actively maintained. But then again you could just go for downloadable installer method.
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Nate
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Reply #19 - Posted
2010-11-20 02:50:31 » |
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Neat, hadn't seen GetDown before.
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CommanderKeith
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Reply #20 - Posted
2010-11-20 06:27:47 » |
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Wow, GetDown is BSD license now, that's great! It used to be GPL...
Hmm, I suppose the only little niggle with it is that all apps need to be signed to use getdown.
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noblemaster
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Reply #21 - Posted
2010-11-20 10:06:41 » |
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Thanks, I never heard about GetDown! Looks very promising. I'll check it out 
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noblemaster
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Reply #22 - Posted
2010-11-30 22:56:18 » |
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You guys actually got getdown to work? I spent several hours creating a project but I am not able to run it because the getdown.jar provided is buggy and the sources do not compile.
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Kiddo
Senior Newbie 
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Reply #24 - Posted
2011-01-06 15:39:05 » |
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nice work, very enjoyable 
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quixote_arg
Junior Devvie   Projects: 1
Jengibre
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Reply #25 - Posted
2011-01-06 16:13:07 » |
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what frameworks/libs (if any) did you use for the project?
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noblemaster
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Reply #26 - Posted
2011-01-07 16:24:14 » |
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JLayer, Debian, MySQL, Simple for Networking ( http://simpleweb.sourceforge.net), Bitronix (DB transaction manager), Liquibase (DB Setup), SLF4J (logging) and JGoodies Forms for Swing layout.
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kappa
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Reply #27 - Posted
2011-07-19 22:53:00 » |
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see comments above by mods.
FEATURED
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asphaltgalaxy
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Reply #29 - Posted
2012-01-10 20:05:14 » |
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Very cool and addicting game! Spent few hours on sunday playing demo! Love it!
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