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  Minecraft  (Read 180826 times)
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Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Posted 2009-05-18 23:34:42 »


A cool little fan made video: http://www.youtube.com/watch?v=ZurInP7AvlE
The site where I'll put it: http://www.minecraft.net/
The alpha tech demo: http://www.mojang.com/notch/minecraft/
The dev blog: http://notch.tumblr.com/

It doesn't seem to like opera very much. I'm blaming either opera or lwjgl. Wink

Play Minecraft!
Offline markmistry

Junior Member





« Reply #1 - Posted 2009-05-19 00:17:35 »

That was great fun nearly got addicted to that..Are you supposed to trap the dudes in a hole?
Offline SimonH
« Reply #2 - Posted 2009-05-19 00:55:49 »

Server down, but from the blog videos I love this - what a great concept.
Can't wait to try the real thing!

EDIT: server up - Loaded really cleanly but: Noooo! Too slow! 2fps on the surface (33fps in tunnels though!)
This is a rubbish machine - onboard graphics card - so I hope it's that...

People make games and games make people
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Offline mh114

Junior Member





« Reply #3 - Posted 2009-05-19 08:07:47 »

Awesome, as usual from you! Wink How big is the world, how many tiles? Do you have quad/octrees or anything to help with the rendering?

In any case, keep up the good work -- I'm looking forward to seeing the final game. Smiley

Offline erikd

JGO Ninja


Medals: 16
Projects: 4
Exp: 14 years


Maximumisness


« Reply #4 - Posted 2009-05-19 09:02:50 »

This is great!  Cheesy

Offline zammbi

JGO Coder


Medals: 4



« Reply #5 - Posted 2009-05-19 11:15:40 »

Video looks very cool, I would try it myself If I had OpenGl drivers(waiting for them to be released for windows 7).
This could be made into something very fun. Kinda reminds me of liero/lemmings.
Keep it up!

Current project - Rename and Sort
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #6 - Posted 2009-05-19 17:57:30 »

This looks very cool, I'll have to try it when I get off work.

Can you maybe post a blurb about the object of the game, and how it works?

See my work:
OTC Software
Offline steveyO
« Reply #7 - Posted 2009-05-19 18:40:22 »

Wow.. Yeah. just played it and its very cool indeed. (smooth too, on old laptop)
When I fell from a height made me dizzy for a split second,, very realistic.. Well done!  Will defo play play this when finished.

https://play.google.com/store/apps/details?id=com.bullsquared.alggame Annoying Little Gits (Android)
www.bullsquared.com   Play java (applet) games! www.chessclockpro.com Free Online Chess Clock
Offline stained

Senior Newbie





« Reply #8 - Posted 2009-05-19 18:46:20 »

Astounding stuff, especially for a no goal "game". Played it for hours. Love the water.
Offline Wildern

Junior Member





« Reply #9 - Posted 2009-05-19 19:03:18 »

Mouse control didn't work properly for me.  Any mouse movement just moved the camera along a very odd spiral path that went from pointing straight up to straight down, pretty much impossible to steer.  Could be because I am using synergy to control multiple computers with the same keyboard/mouse, but I have never had an issue before.
Games published by our own members! Check 'em out!
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Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #10 - Posted 2009-05-20 03:41:34 »

Hm... what was I supposed to be doing? I clicked a lot.

See my work:
OTC Software
Offline EgonOlsen
« Reply #11 - Posted 2009-05-20 18:47:32 »

It's dog slow on an overclocked EEEPC with Intel onboard crapset....between 2 and 3 fps...and i didn't get what to do...i guess i have to read some docs or something... Grin

Offline Darrin

Junior Member


Projects: 1



« Reply #12 - Posted 2009-05-20 23:29:37 »

hehe, I wasn't going to post until I say the above, "what I am I supposed to dos..."

I'm thinking it is basically like watching lemmings on the TV.   It is somehow fascinating to see masses of mindless creatures suicide.  There was also something entertaining about their frenetic energy. 

Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #13 - Posted 2009-05-21 02:07:54 »

=D

There's no actual gameplay yet. What you're playing there is "creative mode" where you just build a world.
EgonOlsen: If you press "f" three times, you should get better FPS. I get 50 on my eee that way.

Play Minecraft!
Offline Crucio

Senior Newbie





« Reply #14 - Posted 2009-05-21 10:17:41 »

I'm very very impressed. Also, it runs smoothly at 300-700fps on my 4 year old machine (AMD Athlon 64 2.2ghz with 7600GT).

The water wasn't there when I was playing it yesterday, unless I was being stupid. There was a blue sky all around the level, and if I mined through the bottom I would fall into oblivion. No water flowed around like in the video.

How small can you make the squares before performance generally gets too bad?

What major optomisations did you do, and are there any that you are planning? (I'm really interested in destructible terrain)
Offline SimonH
« Reply #15 - Posted 2009-05-21 15:13:02 »

Ok, found the 'f' key trick (you could tie the render depth to fps & guarantee a minimum useable framerate).

First impressions: Love it. Looks good, plays nicely, fun to tunnel & fun to build things!

Few suggestions;
'fly' mode for construction - can be hard to add blocks just where you want, when you're standing on the ground.
'click & hold' for tunnelling - clicking finger goes numb when digging long tunnels!
sloped tiles to smooth the landscape - but I guess you'd have done this already if it was that easy...
Water seems to get 'stuck' sometimes - maybe convert a newly destroyed block to water if it has adjacent water?

Niggles aside it's pretty impressive! What do you have in mind for gameplay?

People make games and games make people
Offline Epitaph64

Junior Member


Projects: 1



« Reply #16 - Posted 2009-05-22 01:56:10 »

Hehe, I love the simplistic pixel-art style blocks. Pretty damn fun, my major suggestion would be to be able to build off of ledges instead of just from the the ground up, so you can make bridges easier Evil

Also about there being "no gameplay" I have to say, there is! haha, it's quite fun to just build in it Tongue

Whenever I hit 6... a weird... bush appears? :O

Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #17 - Posted 2009-05-22 07:38:02 »

Gameplay is going to be split up into several modes.

Creative:
Build stuff. You can spawn blocks (any blocks) from thin air, and remove any block instantaneously.
No health, and you can't die.
Play either single player or cooperatively.
(This is basically what the game is now)

Survival:
You need to gather resources to be able to use them. There's a simple inventory, and a health bar. Blocky critters roam the land and want to hurt you. Eating food replenishes health.
Play either single player or cooperatively.

Team survival:
Same as survival, except you're divided into two teams who try to kill each other

Fortress:
You and your friends build a fortress in creative or survival mode, then face off against another team's fortress. Gameplay will probably be capture the flag.

Play Minecraft!
Offline CommanderKeith
« Reply #18 - Posted 2009-05-22 14:35:27 »

Sounds like a lot of fun, building a fortress would be great. I assume there's going to be guns?   Cool

What a challenge - a 3D destructible terrain networked game! Well you're 2/3 of the way there. It would be very impressive to see it networked!

Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #19 - Posted 2009-05-22 20:48:14 »

no guns. Cheesy
Melee and possibly bow and arrow.

Play Minecraft!
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #20 - Posted 2009-05-22 20:53:18 »

btw, you can save and load levels on http://www.minecraft.net/ now. =)

Play Minecraft!
Offline Jackal von ÖRF

Junior Member





« Reply #21 - Posted 2009-05-24 00:52:06 »

Very fun, even though there are no goals. You have just wasted two nights of my time. Grin

Here is my first construction, a gate and a boat: http://www.youtube.com/watch?v=aCiRR5opnGo

The gate appears to be as high as possible, because the game did not allow me to put any more blocks on top of it. I made the boat by first filling it to drive the water out, and then etching the inside.

Cooperative multiplayer mode would be nice. Maybe so that first in a map editor somebody creates a plan that what to build, and then everybody will see in-game the blueprints (as a wire-frame model) of what they are expected to build.

In a competitive multiplayer mode, it might make sense to restrict the use of some materials. For example, rocks you would need to first collect from a mine, before you could place rocks somewhere else. Wood you could use unlimitedly, but the enemy could burn it easily, so for any strong buildings you would need rocks.

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #22 - Posted 2009-05-26 00:54:38 »

I think it might aid this game to make it third person instead of first person, or make it so you can switch between the two. I personally would really enjoy seeing some character there, because it doesn't seem to make sense when having a "god" perspective that I can't fly and have a cursor (like in Populous), etc.

See my work:
OTC Software
Offline Jackal von ÖRF

Junior Member





« Reply #23 - Posted 2009-05-27 09:45:13 »

'click & hold' for tunnelling - clicking finger goes numb when digging long tunnels!

I'll second that! A third button would be better than "click & hold", because then there would not be the short delay between clicking and digging faster.

Just imagine how many clicks I needed to dig this cave. Grin Thankfully I found a program called AutoClick that gave me a hotkey for faster digging (10 clicks per second).

It would also be useful to be able to dig an area of 2x2 or more blocks at a time. That would help much in digging large caves.

Offline Epitaph64

Junior Member


Projects: 1



« Reply #24 - Posted 2009-05-28 03:43:09 »

Wow, I love the new sky, plus the trees. I also like the fog instead of just clipping out the far away tiles. This seems like it would be super fun on network, just to build stuff, and what not Cheesy

Offline Meraxupypr

Senior Newbie





« Reply #25 - Posted 2009-05-28 05:40:33 »

water is cool
Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #26 - Posted 2009-05-28 08:15:54 »

I wasted pretty much all of yesterday crying over signing applets in java, but I finally got it to work and released a new version. =)

You can hold the mouse button to repeat clicks now. The repeat speed is slightly too slow now.

Play Minecraft!
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #27 - Posted 2009-05-28 08:50:28 »

signing is so god awful brittle its not even funny Angry once its in scripts its easy enough - but until then, and while testing its probably one of my least favorite exercises.

Offline Jackal von ÖRF

Junior Member





« Reply #28 - Posted 2009-05-28 09:05:58 »

Nice, new blocks. What is the official interpretation that what the different blocks represent (1-9 and those that you can not build), or should we use our imagination? In some of the rocks I see something that resembles gold, copper and iron - a new game mode in plans?

Bug: When you return to game from the game menu by clicking "Back to game", the click registers also in the game as one dig/build.

Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #29 - Posted 2009-05-28 11:20:44 »

matzon: Thank god for moral support on #lwjgl. =) I've got a script going now, though, and no way I'm touching that ever again.

Jackal von ÖRF: Hey look, it DOES register as a click! Thanks!

The tiles are supposed to be stone, dirt, stone wall, planks, plant of some kind, wood trunk, leaves, sand, and (weakest graphics of all), gravel

Play Minecraft!
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