I've spent most of the day working on a game called Splosh4k. It is admittedly heavily inspired by the indie game Unfinished Swan
The game is distributed as applet and webstart:AppletWebstart
The goal is simply to paint enough of the level using as few shots as possible. I might do something like adding a restriction on how many shots are available on each level, but I'm not sure.
Partial screenie (although I think the game looks better in action):
Any comments, feedback and ideas are warmly welcome! I think the gameplay might need to be improved a bit. I could also add new maps or perhaps even a built-in editor (some 170 bytes left still).