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  3DzzD - Walkthrough3D Applet Preview  (Read 2914 times)
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Offline DzzD
« Posted 2008-11-28 01:26:47 »

After Panorama3D & Viewer3D, another 3DzzD Applet is comming Smiley, that one will complete the package.

It will be intended to help lazy people whose dont want to program to create 3D Walkthrough  embeded into web page using a simple parametrized Applet.

Online preview below :

Standard version :

http://demo.dzzd.net/Walkthrough3D/


Full antialiased version :

http://demo.dzzd.net/Walkthrough3D/Walkthrough3DFullAntialias.html


Screenshot :



Offline zammbi

JGO Coder


Medals: 4



« Reply #1 - Posted 2008-11-28 02:07:40 »

Quote
Compile Camera3D :Camera01
0    0 /0
Exception in thread "Thread-19" java.lang.ArrayIndexOutOfBoundsException: 659000
   at net.dzzd.core.f.a(Unknown Source)
   at net.dzzd.core.ae.e(Unknown Source)
   at net.dzzd.core.ae.d(Unknown Source)
   at net.dzzd.core.t.renderScene3D(Unknown Source)
   at net.dzzd.core.ap.render(Unknown Source)
   at net.dzzd.core.ap.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Vista
Latest Java version.

Current project - Rename and Sort
Offline phu004

JGO Coder


Medals: 4
Projects: 9
Exp: 10 years


NoSuchPersonException


« Reply #2 - Posted 2008-11-28 02:32:43 »

Hi I got the same exception, when i was looking at the wall on your back just after start up.

However If I moved a little bit before looking around, it worked fine.

I like the specular high light and the higly detailed illumination, look great.  I got around 40 fps with
50% cpu usage on my core 2.


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Offline DzzD
« Reply #3 - Posted 2008-11-28 16:08:28 »

thanks for your feedbacks,

I maybe made a trivial error and allocate a too small buffer for antialiasing image ! (applet is 500*330 AA)
=> 500*330*2*2=660000 seems that I have allocated a smaller buffer than necessary.... I will correct that stupid multiplication error, I think you should get that only on the antialiased version.


Offline SimonH
« Reply #4 - Posted 2008-11-28 16:50:41 »

This is pretty cool - but the navigation does make me feel a bit sea-sick! I'd rather drag the mouse to look around...

People make games and games make people
Offline CommanderKeith
« Reply #5 - Posted 2008-11-28 17:24:14 »

Very cool, worked great here on windows vista java 6u10

Offline DzzD
« Reply #6 - Posted 2008-12-01 00:48:27 »

Quote
Quote
Compile Camera3D :Camera01
0    0 /0
Exception in thread "Thread-19" java.lang.ArrayIndexOutOfBoundsException: 659000
   at net.dzzd.core.f.a(Unknown Source)
   at net.dzzd.core.ae.e(Unknown Source)
   at net.dzzd.core.ae.d(Unknown Source)
   at net.dzzd.core.t.renderScene3D(Unknown Source)
   at net.dzzd.core.ap.render(Unknown Source)
   at net.dzzd.core.ap.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Vista
Latest Java version.

API updated, should be ok now, I was unable to reproduce it with the current version and was with the online version so I assume that I corrected it just after I release the first demo....

Quote
This is pretty cool - but the navigation does make me feel a bit sea-sick! I'd rather drag the mouse to look around...
As the FPS we will fix that (enable to switch a runtime to real FPS control) with an extension in the comming days.

EDIT: not sure dragging can really be an option as maybe user will be able to add interactive object (clickable) as the green box on the desk (try to click on it).

Offline SimonH
« Reply #7 - Posted 2008-12-01 04:30:49 »

not sure dragging can really be an option as maybe user will be able to add interactive object (clickable) as the green box on the desk (try to click on it).
Yeah, I found the box (nice!) but a click & a drag are different enough to tell apart, eh? It's just seems a bit queasy the way the scene moves when you move the mouse over it ATM.

People make games and games make people
Offline zammbi

JGO Coder


Medals: 4



« Reply #8 - Posted 2008-12-01 11:29:47 »

Works all good here. Nice one.

Current project - Rename and Sort
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