Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (579)
games submitted by our members
Games in WIP (500)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Bubblomania  (Read 1835 times)
0 Members and 1 Guest are viewing this topic.
Offline darkmoon

Senior Newbie


Projects: 1



« Posted 2007-01-19 00:17:11 »

Hey guys!
I just joined this forum, so maybe I should mention an online game I made recently with LWJGL: Bubblomania.

The game is rather simple: you control a pin to pop the rising bubbles. Some bubbles contain special items, like lasers and bombs, which are needed to be able to pop all bubbles.



Play the game here: www.bubblomania.com.

All comments are welcome Smiley

Bubblomania - cute and funky action webgame
On my blog: "About Game Prototypes And Business"
Offline kevglass

JGO Kernel


Medals: 85
Projects: 25


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #1 - Posted 2007-01-19 09:13:02 »

As you know, I've played before. I think it's a great simple game with a nice look. I'm not sure what your current plans are for it though.

It all works here as expected on Firefox with XP.

Kev

Offline darkmoon

Senior Newbie


Projects: 1



« Reply #2 - Posted 2007-01-19 20:04:21 »

I'm not sure what your current plans are for it though.

I'm not sure anymore either. My original idea was to license the current version as a webgame to arcades etc, and make some money with advertising. But I'm discovering that licensing is nearly impossible for non-Flash games... Sad (Also see this thread on indiegamer)

For advertising I need a huge amount of traffic, which is very hard to get. I submitted it to java.com a month ago, but they didn't respond.

The only option left is to sell it as shareware, but currently the game is not good enough to do that. I don't know if it's worth it to put in the extra work required to sell it. From feedback, I have the impression that the casual audience favors a 'leveled' gameplay, instead of the current continuous gameplay...

Any insights? Smiley

Bubblomania - cute and funky action webgame
On my blog: "About Game Prototypes And Business"
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline TheAnalogKid

JGO Coder


Projects: 3



« Reply #3 - Posted 2007-01-19 22:20:23 »

Nice idea! Plays well here on XP. The bubble animation is great.

Maybe playing with the mouse would be better?

No music?

Offline magemog

Senior Newbie




Jaded Samurai


« Reply #4 - Posted 2007-01-21 05:52:24 »

The sound is kind of annoying  Tongue

Hmm... sounds vaguely familiar... yeah
Offline darkmoon

Senior Newbie


Projects: 1



« Reply #5 - Posted 2007-01-21 13:52:12 »

Nice idea! Plays well here on XP. The bubble animation is great.

Maybe playing with the mouse would be better?

No music?

Thanks. I tried mouse movement, but it didn't feel right. It was also annoying that mouse movement didn't register when the mouse was outside the game window. Another problem is the reverse bubble: this reverses the left/right keys, but that's hard to do with mouse control...

I haven't found the right music yet, and the sound fx aren't really great either Smiley
@magemog: press ESC during the game to get a menu in which you can disable the sound Wink

Bubblomania - cute and funky action webgame
On my blog: "About Game Prototypes And Business"
Pages: [1]
  ignore  |  Print  
 
 

 
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!