Sammidysam
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Reply #90 - Posted
2013-08-02 20:07:40 » |
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Using the terminal is as simple as writing the command and typing 'y' and pressing enter... Then it takes care of everything for you. I don't see how that isn't super easy. Using the terminal doesn't even require tar. Besides, auto updates are nice.
Ah, yes, PHP would require more than GitHub Pages, so your website is worth your purchase. Still, because you have a domain already I highly suggest playing with Ruby on Rails or Sinatra sometime - you may find them to be very lovely.
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RobinB
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Reply #91 - Posted
2013-08-02 20:23:38 » |
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"unlimited bandwith and disk space" *cough* yeah, sure  @ Wesley : With Distro he means Linux Flavor, for example, Debian, Ubuntu, Mint, Archlinux Web Engine, A.k.a Webserver is the application you use to serve your website to users. Like Apache, nginx, ... Btw i would not endorse sth i just happen to know for some small time Haha sure it is not really unlimited, but as long you keep on average use, you dont have any hard limits.
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CodeHead
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Reply #92 - Posted
2013-08-02 21:09:37 » |
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With 10 dollar i have unlimited everything (except mail) at hostgator. (including domain)
Bluehost has that beat by half and is pretty comparative service wise. I maintain a couple of business sites hosted there from time to time and haven't ever had any problems with them. PPL hate godaddy?!  ! They seem to have picked up a negative reputation for some reason, but I've had multiple domain names managed by them for well over 5 years and never had an issue with their service or support. Maybe those people aren't huge Danica Patrick fans.  Haters going to hate. LOL
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Arthur: Are all men from the future loud-mouthed braggarts? Ash: Nope. Just me baby...Just me.
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Games published by our own members! Check 'em out!
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CodeHead
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Reply #93 - Posted
2013-08-02 21:43:18 » |
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You need to fix your URL in your last post (you had a space at the beginning of the URL which translates to a %20 and you left the colon out of the http:// prefix). For quick reference http://horde.wessles.com.The layout looks better and is a bit easier to read. My only suggestion would be to maybe consider swapping the link and plain text colors. As it stands now, that shade of red for the main font is somewhat hard on the eyes. Swapping the colors would make it a bit easier to read, and as a bonus, your links would pop a bit more. 
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Arthur: Are all men from the future loud-mouthed braggarts? Ash: Nope. Just me baby...Just me.
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CodeHead
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Reply #94 - Posted
2013-08-02 21:49:29 » |
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Got to love BBCode. Works like a charm now. 
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Arthur: Are all men from the future loud-mouthed braggarts? Ash: Nope. Just me baby...Just me.
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RobinB
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Reply #95 - Posted
2013-08-02 22:19:15 » |
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As your site font i suggest using an standard font for readability. Also try adding some (white) background behind your text. You want to bring an message with your site, so make sure people can read this. Try to get some hirarchy with your site (using a single layout for all of your pages). The updates for exaple could look better like this (ignore the quote from.. part) Now with wizards! And some neat sounds to go with!
Download (add a nice graphic (zombie) image Older updatesMy hands are itching to rebuild your page haha 
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kpars
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Reply #96 - Posted
2013-08-02 22:41:56 » |
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@JimmtIndeed! Me and my father work where it's hosted, so I guess that's just a perk of being in the web-development department. @WesslesI need to find you a big book on GNU+Linux. One of the 4 essential freedoms of free software is the freedom to distribute modified copies of said software. In this case, that is a GNU+Linux distro/distribution. The one I got you started with was Ubuntu, and Unity is simply the desktop environment it now uses. Also, instead of swapping the colours, You should find a way to outline the font with something different, and you could make the shade of red darker. Good job on the new design!
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RobinB
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Reply #97 - Posted
2013-08-02 22:48:53 » |
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My hands are itching to rebuild your page haha  By all means, if you want. No php needed, btw, so you could rebuild it easily, if you want. Also, your domain is not found. Ofcource, did you see where they are linked to. Those were just dummy-links to show. Maybe ill try to fixup ur page if horde is much further. Gotta work on my own wip project 
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HeroesGraveDev
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Reply #98 - Posted
2013-08-02 22:54:45 » |
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The text hurts my eyes.
And is unreadable even if I put up with the pain.
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HeroesGraveDev
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Reply #99 - Posted
2013-08-02 22:58:41 » |
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You need a different font, and a more saturated colour.
Red is bright, but it's (approximately) just 1/3 of white's brightness. (different wavelengths give different amounts of brightness. green > red > blue). To get around this you mix two of the primary colours.
Also for that reason, when you saturate a colour, you can also get away with darkening it.
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Games published by our own members! Check 'em out!
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kingroka123
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Reply #100 - Posted
2013-10-28 20:00:22 » |
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hmmm... okay, but i still want big, BIG, BIG explosions 
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trollwarrior1
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Reply #101 - Posted
2013-10-28 20:39:33 » |
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I'm making 2d top down zombie shooter too  Will post in "development" sections in a few days.
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Jimmt
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Reply #102 - Posted
2013-11-06 03:16:40 » |
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I removed your other post; if you're going to double post then I might as well just merge the two. Instead of "sorry if I am not supposed to do this" just don't do it. You should know better.
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Opiop
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Reply #103 - Posted
2013-11-06 03:16:51 » |
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Cool! What are you using to create the game? Shaders? Any demos?
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Opiop
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Reply #104 - Posted
2013-11-06 03:26:55 » |
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Ah, I see. So are you using VBOs? Just wondering!
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Cero
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Reply #105 - Posted
2013-11-06 14:03:38 » |
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I have a question: Why do you even know what Left 4 Dead is like? L4D being a M rated game and you are 13.
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Jimmt
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Reply #106 - Posted
2013-11-06 16:29:05 » |
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L4D being a M rated game and you are 13.
Heh...with 7 year olds on call of duty, 13 year olds on l4d isn't that bad...
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HeroesGraveDev
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Reply #107 - Posted
2013-11-06 18:57:37 » |
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I'm 15 and was only recently allowed to get Skyrim.  @OP: Do you actually mean Vertex Array Objects, or just Vertex Arrays?
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saucymeatman
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Reply #108 - Posted
2013-11-06 19:49:25 » |
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I have a question: Why do you even know what Left 4 Dead is like? L4D being a M rated game and you are 13.
Ive been playing L4D for years, prolly since I was 13. Graphic content can be handled differently by different people, some might get scared or break down and cry but others may not be negitvily effected by it. Furthermore playing games (Graphic games) led me into programming, so I would argue they've had a positive effect on me personally. If your trying to say they're illegal or somthing (for minors), they're not. It is illegal for a vendor to sell a M rated game to a minor, but not for a minor to play M rated games.
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thunderfist123
Senior Newbie 
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Reply #109 - Posted
2013-11-07 03:19:49 » |
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Whoa, this is really cool I like the demo! Can't wait for you to add weapons and stuff, maybe I'll try out your library!
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RobinB
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Reply #110 - Posted
2013-11-07 09:29:03 » |
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Age restrictions aside: @heroesgrave I believe that it is Vertex array objects.
People mess these up so much. VA: Vertex array, used to store vertex data. VAO: Vertex array object, used to store vertex buffer states (attribute pointers and stuff).
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Opiop
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Reply #111 - Posted
2013-11-17 03:12:58 » |
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I'd actually recommend using a path finding algorithm to generate hallways and then creating a simple room generator to specify how big the rooms are, what shape etc... It should be relatively easy!
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trollwarrior1
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Reply #112 - Posted
2013-11-17 14:44:23 » |
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Guns: Pistol, Machine Pistol, Shotgun, Automatic rifle, Sniper Rifle, Machine gun, Granade Launcher or something, Laser gun.
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kpars
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Reply #113 - Posted
2013-11-18 06:05:43 » |
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My idea of what weapons should be in the game: - Pistol
- RPG
- Chaingun
- Shotgun
- Super Shotgun
- Grenade Launcher
And you should be able to add different colors to them, for fun. I feel like the game shouldn't have too much random generation (It shouldn't be entirely based off of it). It should have different maps, as well as a level editor in my opinion. - Jev
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Opiop
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Reply #114 - Posted
2013-11-18 21:34:07 » |
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Honestly, it depends on what type of game you want to make. Generally, procedurally generated terrain games have more replay ability because they are completely random, giving you different scenarios every game. The downfall is that you'll need to do more work to prepare your mobs for the different situations they'll come across.
Premade terrain is nice because you can design the levels down to a t, and then you could even randomly generate objects in to make it look more unique. You can have prebaked collision meshes so you don't have to worry too much about collision, and users can create maps.
For your game, I'd combine both. Make a room creator, and then customize the rooms with randomly generated walls and other objects.
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kingroka123
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Reply #115 - Posted
2013-11-23 22:42:24 » |
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Ooookay, what exactly was lost, the original horde stuff or the remake stuff?
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HeroesGraveDev
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Reply #116 - Posted
2013-11-23 22:42:51 » |
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BACKUP! BACKUP! BACKUP!
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Opiop
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Reply #117 - Posted
2013-11-24 00:11:37 » |
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I remember my tinkering period when I would have to re-install an OS every couple of days after I did something dumb  I remember running Linux off a 8 gig flash drive with only around 4 gigs of hard drive space! Interesting time for me, needless to say  Hope you code fast!
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