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  Gunslugs (classic) Steam release  (Read 17766 times)
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Offline orangepascal
« Posted 2015-05-28 08:28:46 »



Chaotic run and gunner Gunslugs finally to Steam!
This Tuesday (June 2nd,2015).

Gunslugs Steam page

It has been out on "everything" but now finally comes to Steam Wink
A lot of random and procedurally-generated fun and chaos in a small package.

The PC (windows,osx,linux) version is build on-top of LibGDX
using the Android code-base with some improvements for controllers,
steam achievements, leaderboards, trading-cards, and the same fun gameplay.

It's my third game on Steam, and the 4th is coming later this year
in the shape of a turn-based roguelike: SpaceGrunts

<a href="http://www.youtube.com/v/4u_0gGwaT30?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/4u_0gGwaT30?version=3&amp;hl=en_US&amp;start=</a>

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Offline JJengineering
« Reply #1 - Posted 2015-05-28 17:10:44 »

Looks great, and very, very polished.
Also the sound matches the look and type really well.
Kudos to you sir! I wish you all the best with your title Tongue

I may have missed the info but how long did you develop?

Greetings and all the bests!
Offline orangepascal
« Reply #2 - Posted 2015-05-28 17:32:43 »

Originally Gunslugs was released on mobile (android, ouya, but also ios, etc).
It took around 8 months to develop (including porting the Java code to Object-C for iOS and HTML5 for ChromeOS)

This PC version was easier since I ported my Android code on-top of LibGDX and did some cleaning and improving, I think like a week or so.

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline JJengineering
« Reply #3 - Posted 2015-05-28 18:25:06 »

Nice! I am yet to work on a release.
Kind of frightening when i think about it, i guess it is so much more work than one would think the first time around :P
Either way, i'm gonna support this, i think the steam countdown is about 5 days.

Again, congratulations and all the best, you deserve it!
Offline orangepascal
« Reply #4 - Posted 2015-05-29 15:03:53 »

releasing is always stressful and nerve wrecking, even after releasing a hundred games, it never goes away or becomes less.
just the fear of having your "creation" out there knowing how people on the internet are very un-nuanced in their feedback Wink

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Offline orangepascal
« Reply #5 - Posted 2015-06-02 20:13:23 »



Just an update to mention that Gunslugs is now live on Steam:
http://store.steampowered.com/app/371890 
15% launch discount

Windows,Linux and OSX builds, again powered by LibGDX

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
Offline orangepascal
« Reply #6 - Posted 2018-02-18 12:15:52 »

Recently did an "origins" story on Gunslugs, I plan to do a few more on my other games so it's a first in a series
Talks a bit about where the game idea came from, the good points and the bad points:

<a href="http://www.youtube.com/v/BUWhF5MCT2c?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/BUWhF5MCT2c?version=3&amp;hl=en_US&amp;start=</a>

the guy behind Orangepixel | twitter@orangepascal
http://www.orangepixel.net
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