Java-Gaming.org Java4K winners: [ by our judges | by the community ]         
Featured games (67)
games approved by the League of Dukes
Games in Showcase (∞)
games submitted by our members



News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  Print  
  Game programming capabilities  (Read 1047 times)
0 Members and 2 Guests are viewing this topic.
Offline tw0v

JGO n00b
*

Posts: 14



« on: 2012-02-08 08:14:12 »

A friend of mine challenged me to make each game against him that was presented here in
this link (http://compsci.ca/blog/12-computer-science-game-project-ideas/).

My immediate reaction was "CHALLENGE ACCEPTED!" But I thought that I should share this
with JGO and ask you guys what level of expertise are you? And do you too accept the
challenge?

After improving my programming architecture and implementation skills, I thought it would
be a good idea to start from the beginning in order to do reinforced learning and to see
how far I can get.

Currently, according to this website, i'd say that i'm at an intermediate stage.

Edit: At the end of the challenge, we agreed to show each other our source code and to
compare what we did in certain areas. To help improve our own programming skills and
to help each other.

Programming for better games.
Offline ReBirth

JGO Wizard
****

Posts: 1272
Medals: 19



« Reply #1 on: 2012-02-08 08:23:18 »

Challenge is one way to motivate yourself, although I think it's in negative way because you're avoiding to be called loser or what.

Online theagentd

JGO Wizard
****

Posts: 1392
Medals: 88



« Reply #2 on: 2012-02-08 09:43:31 »

I don't like making small "games". I either make graphics tests or bigger games, so I'd never accept a challenge to make a bigger game because I'm not going to spend a year or two on it if I don't have a lot of personal motivation.

There is no god.
Games published by our own members! Go get 'em!
Offline ra4king

JGO Kernel
*****

Posts: 3155
Medals: 196


I'm the King!


« Reply #3 on: 2012-02-12 02:15:40 »

I don't like making small "games". I either make graphics tests or bigger games, so I'd never accept a challenge to make a bigger game because I'm not going to spend a year or two on it if I don't have a lot of personal motivation.
Exactly T___T

@OP
Thank you for the site though, gave me a couple ideas for when I'm bored Grin

Offline tw0v

JGO n00b
*

Posts: 14



« Reply #4 on: 2012-02-13 03:23:27 »

Haha not sure why I would get negative responses, my aim is simply to gain experience. I always jump ahead of myself and end up getting stuck, so why not start with more simpler programs and progressively work my way up to more complex programs? I'm currently working on tetris and i'm having a bit of trouble. But i'll get there Smiley and nws ra4king

Programming for better games.
Online theagentd

JGO Wizard
****

Posts: 1392
Medals: 88



« Reply #5 on: 2012-02-13 04:35:14 »

Haha not sure why I would get negative responses, my aim is simply to gain experience. I always jump ahead of myself and end up getting stuck, so why not start with more simpler programs and progressively work my way up to more complex programs? I'm currently working on tetris and i'm having a bit of trouble. But i'll get there Smiley and nws ra4king
I'm not saying it's a bad idea, just that it doesn't work for me. If it improves your motivation to finish the game then anything goes.

There is no god.
Offline antelopeDJ

JGO n00b
*

Posts: 49


Java Developer on the Weekends!


« Reply #6 on: 2012-02-17 12:21:06 »

A friend of mine challenged me to make each game against him that was presented here in
this link (http://compsci.ca/blog/12-computer-science-game-project-ideas/).

My immediate reaction was "CHALLENGE ACCEPTED!" But I thought that I should share this
with JGO and ask you guys what level of expertise are you? And do you too accept the
challenge?

After improving my programming architecture and implementation skills, I thought it would
be a good idea to start from the beginning in order to do reinforced learning and to see
how far I can get.

Currently, according to this website, i'd say that i'm at an intermediate stage.

Edit: At the end of the challenge, we agreed to show each other our source code and to
compare what we did in certain areas. To help improve our own programming skills and
to help each other.

My advice would be to make small projects you can handle, and try to build your knowledge and projects from there. The challenges on that page look like an OK start, but may be tough if you're starting from scratch.
Offline Beamery

JGO n00b
*

Posts: 26
Medals: 1



« Reply #7 on: 2012-02-18 14:33:53 »

Haha not sure why I would get negative responses, my aim is simply to gain experience. I always jump ahead of myself and end up getting stuck, so why not start with more simpler programs and progressively work my way up to more complex programs? I'm currently working on tetris and i'm having a bit of trouble. But i'll get there Smiley and nws ra4king

I recently completed a Tetris clone myself and I found this site to be very helpful.  http://tetrisconcept.net/wiki/Main_Page

It gives good deal of info on the underlying mechanics, could be useful if you find yourself getting stuck.
Pages: [1]
  Print  
 
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.069 seconds with 20 queries.