I have reached a point with my project where it's hard to visualize the future of my game without having actual game art assets. I, as an aspiring game developer with limited artistic ability, am trying to find any tips I can to start producing actual assets. I have no budget and don't know any artists, so I have been relying on google searches and tutorials to learn techniques for game art.
Art is really easy, the hard part is making it look 'good', and that comes with experience. Sure, looking up some techniques every now and again teaches you some strategies on how to make specific art, just don't spend too much time trying to copy other people's art styles. Just get drawing as fast as you can!
The greats weren't great because at birth they could paint, the greats were great because the paint allot - Macklemore (A really cheesy quote, but it makes sense)EDIT
: Never ever ever use solid colors, http://www.colourlovers.com/
has some SUPER good colors that work together in pretty much anything