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  Friends vs Aliens  (Read 1985 times)
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Offline dishmoth
« Posted 2013-12-30 11:07:41 »

Hi folks! Smiley

Friends vs Aliens is my attempt at making a multiplayer 'tower defence' - or if you prefer 'lawn defence' - game for Android (although there's a runnable JAR for Windows, etc.).

Multiple players can connect to a game over Wi-Fi/LAN.  (In fact you can probably connect over the internet if you try hard enough, but non-local hosts aren't detected automatically and the game will likely be unplayable due to network lag.  This is the first time I've ever tried network programming, so don't expect too much. Wink )

The game is still a bit of a prototype, so there's a lot of stuff missing at the moment.  (Specifically: graphics are messy, there's no sound, compensation for network lag is crude, the variety of attacking and defending units is very limited, and there's only one never-ending level.)

For Android devices: Google Play
For Windows, Mac, etc.: .JAR

Credits: Made with LibGDX and Kryonet.

Any feedback would be much appreciated!

Offline wessles

JGO Kernel

Medals: 245
Projects: 4

Enthusiast of amusement. Lover of code.

« Reply #1 - Posted 2013-12-30 19:47:01 »

That's a nice little game you got going there! Great job!

Although you may want to consider a tutorial of such? It took me a while to figure out that the red things were barriers, and that the punching was coming from the enemy, not the red!

I haven't tried the multiplayer yet, but I plan to get some friend to play with me some time!

Keep up the good work!

Offline dishmoth
« Reply #2 - Posted 2013-12-31 09:51:00 »

Although you may want to consider a tutorial of such? It took me a while to figure out that the red things were barriers, and that the punching was coming from the enemy, not the red!

Thanks for trying it!  You're quite right about a tutorial.  Part of the reason for releasing the game in this state is to get an idea of how much of it is obvious and what sort of things need explaining.

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