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  Free JOGL E-Book: Foundations of 3D Graphics Programming  (Read 2608 times)
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Offline bienator

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« on: 2010-03-02 12:35:11 »

just got a link to this free ebook:

Foundations of 3D Graphics Programming: Using JOGL and Java3D

Author(s): Jim X. Chen, Chunyang Chen
Publisher: Springer; 2nd edition
Date : 2008
Pages : 400
Format : PDF

http://www.facebook.com/note.php?note_id=364776632227
http://cs.gmu.edu/~jchen/graphics/jogl/

(tipp: enable addblocker before clicking on the download link)

Offline Eli Delventhal
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« Reply #1 on: 2010-03-02 13:44:06 »

Sweet, thanks! I just downloaded it. This will be quite useful.

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Offline elect

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« Reply #2 on: 2012-01-02 11:33:38 »

Where you can download it? I dont see any useful link..
Games published by our own members! Go get 'em!
Offline ra4king

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« Reply #3 on: 2012-01-02 12:31:13 »

You have to buy it.

Offline ReBirth

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« Reply #4 on: 2012-01-03 08:29:13 »

So... it's pirate?

Offline Riven
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Hand over your head.


« Reply #5 on: 2012-01-03 11:49:33 »

I don't get why people are getting worked up over a book covering the Java3D API... it's abandoned, dead.

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Offline sproingie

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« Reply #6 on: 2012-01-03 11:53:01 »

It's not dead, it's pining!    Smiley
Online princec
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« Reply #7 on: 2012-01-03 13:29:12 »

Must be an attempt to perpetuate the myth of how Java is unsuitable for clientside graphical applications.

Cas Smiley

Offline Riven
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Hand over your head.


« Reply #8 on: 2012-01-03 13:52:47 »

Must be an attempt to perpetuate the myth of how Java is unsuitable for clientside graphical applications.
Isn't the sole reason LWJGL exists to disprove that myth? That anybody actually uses it is a coincidence we found out about years later.

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Online princec
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« Reply #9 on: 2012-01-03 15:19:29 »

No, it just existed so Elias & I could write some bloody games that ran ok!

Cas Smiley

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