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  FlyingGuns/JPilot/HeadQuarter/JXInput OpenSource!  (Read 1372 times)
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Offline Herkules

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Posts: 1522
Medals: 1


Friendly fire isn't friendly!


« on: 2004-01-14 23:47:25 »

Hi friends!

I finally managed to create a SourceForge project featuring my stuff:

http://sourceforge.net/projects/drts

The initial CVS checkin is done.

Hope someones drops by and can help a bit? There's really a lot to do.....

Experts are needed for


  • architecture
  • 3D
  • networking
  • game coding
  • artwork
  • web design



(BTW, I chose SourceForge in favor of java.net mainly for the reason that the main focus is not Java itself but distributed realtime simulation.)

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline erikd

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Maximumisness


« Reply #1 on: 2004-01-15 13:01:59 »

hey, that's great news!  Cheesy

Offline sugarshark

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Posts: 58


Sugar to the sharks.


« Reply #2 on: 2004-01-16 05:23:54 »

That's really great! Thanks Herkules.
I will have a look at it over the weekend.

I used to think that the brain was the most wonderful organ in my body.  
Then I realized who was telling me this.
-- Emo Phillips
Games published by our own members! Go get 'em!
Offline Herkules

JGO Kernel
*****

Posts: 1522
Medals: 1


Friendly fire isn't friendly!


« Reply #3 on: 2004-01-18 12:15:04 »

Added first file download of FlyingGuns.

Quite interesting to manage such a SF project....


HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline Herkules

JGO Kernel
*****

Posts: 1522
Medals: 1


Friendly fire isn't friendly!


« Reply #4 on: 2004-01-20 02:42:55 »

There currently are issues with public CVS access. Don't get fooled by


CVS Repository ( 0 commits, 0 adds )
 - Browse CVS


There actually ARE a lot of thing checked in and developers also can get latest stuff. Just not the public....

The public web-based CVS view only shows the initial checkin, which in parts is not correct.

Hope that gets fixed soon.

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline sugarshark

Jr. Member
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Posts: 58


Sugar to the sharks.


« Reply #5 on: 2004-01-20 06:26:23 »

With the public sourceforge cvs, one gets your initial cvs import.
I had a quick glance at it over the weekend. Especially at headquarter. Nice work. Some concepts are pretty similar to the game object replication library I wrote at my time at massive development. It was based on UDP, but had a similar property handling. But you have a nice, more generalized approach. I will do some experimentation. The code could surely use some comments at the class level, explaining what each class does. I had a hard time getting an overview at first.

The library I mentioned unfortunally got scrapped before the final release. Despite working well, it was deemed as 'too complicated'. With the bosses, I had the reputation of writing bloated and complicated code because I used templates in C++ and even had heretic ideas of using STL containers instead of  plain arrays, like a game coder should do Lips Sealed

I used to think that the brain was the most wonderful organ in my body.  
Then I realized who was telling me this.
-- Emo Phillips
Offline Herkules

JGO Kernel
*****

Posts: 1522
Medals: 1


Friendly fire isn't friendly!


« Reply #6 on: 2004-01-20 06:38:23 »

Interesting ... so you could do a CVS checkout? Or just the web view?

All I get is


cvs server: failed to create lock directory for `/cvsroot/drts' (/cvsroot/drts/#cvs.lock): Permission denied
cvs server: failed to obtain dir lock in repository `/cvsroot/drts'
cvs [server aborted]: read lock failed - giving up



Yes, documentation is one of the tasks....
And samples. I have a lot of things in mind one could do with it. A networked molecule viewer, a chat system, some games .... so much work.

With HQ, there are still some open ends to fix on the conceptual level. But for I'm currently alone, it still might take a while.

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline sugarshark

Jr. Member
**

Posts: 58


Sugar to the sharks.


« Reply #7 on: 2004-01-20 07:14:59 »

Quote
Interesting ... so you could do a CVS checkout? Or just the web view?

I could do an pserver cvs checkout on friday evening. After getting  EOF from the server serveral times, of course, but that's the usual sourceforge problem. ATM I am behind a firewall, so I can't try.

BTW, the public sf cvs servers are always 24 hours behind.
I heard if you if you use the subdomain cvs, eg:
cvs -d :pserver:anonymous@cvs.drts.sourceforge.net:/cvsroot/drts
it works more you have no lag and it works without EOF errors.
I have not tried, though.

I used to think that the brain was the most wonderful organ in my body.  
Then I realized who was telling me this.
-- Emo Phillips
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