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  First post and the usual question about Java timer  (Read 1617 times)
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Offline InI

JGO n00b
*

Posts: 2


Java games rock!


« on: 2003-04-09 08:24:16 »

Hi there.
I am a new member to the java-gaming.org boards, which sounds like a very interesting board about Java.

So congrats and thankyous for the good work.

This said, could I start my journey through javagaming without a boring, perpetual, yet unanswered question about Java?
Yes, that question, exactly... timers.

Is there any chance to get an accurate timer for Java? The possiblity to profile the code accurately would be such a plus to me: I know there are alternatives to perform this task, but an accurate timer... my kingdom for an accurate timer =)
Offline Herkules

JGO Kernel
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Posts: 1522
Medals: 1


Friendly fire isn't friendly!


« Reply #1 on: 2003-04-09 08:29:34 »

Welcome.

The Java3D package has one built-in.

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline GergisKhan

Full Member
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Posts: 221


"C8 H10 N4 O2"


« Reply #2 on: 2003-04-09 08:29:46 »

*I* will do the shameless plugging this time for someone else.  Grin

You can take a look either in the Shared Code forum at the thread called "A new kind of Timer", or go over to this site and look at the GAGETimer, written by jbanes.  They're both the same thing, but a good explanation is available in the Shared Code Forum.


http://java.dnsalias.com/

Good luck.

gK

"Go.  Teach them not to mess with us."
          -- Cao Cao, Dynasty Warriors 3
Games published by our own members! Go get 'em!
Offline oNyx

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pixels! :x


« Reply #3 on: 2003-04-09 09:07:58 »

in addition u can vote for a better one:

http://developer.java.sun.com/developer/bugParade/bugs/4478186.html

and if u r voting around u could also vote for structs:

http://developer.java.sun.com/developer/bugParade/bugs/4820062.html

Wink

弾幕 ☆ @mahonnaiseblog
Offline InI

JGO n00b
*

Posts: 2


Java games rock!


« Reply #4 on: 2003-04-10 01:02:59 »

Thanks a lot people.

::)And...
I'll vote =) See, I'm that kind of purist/dreamer/madman? who is expecting a timer to be part of the core java classes on any machine,
although the solutions offered are really appreciated.

[runs off to the Java 3d forum...]
Offline princec
« League of Dukes »

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Eh? Who? What? ... Me?


« Reply #5 on: 2003-04-10 03:47:40 »

And not forgetting our good ol' LWJGL timer:
http://java-game-lib.sourceforge.net

Cas Smiley

Offline kents1

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Posts: 17


Java games rock!


« Reply #6 on: 2003-04-10 07:48:01 »

"See, I'm that kind of purist/dreamer/madman? who is expecting a timer to be part of the core java classes on any machine,"

There is... but alas, it's not good enough.  Most of the timers suggested are hi-res ones.
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