Java-Gaming.org    
Featured games (78)
games approved by the League of Dukes
Games in Showcase (429)
Games in Android Showcase (89)
games submitted by our members
Games in WIP (466)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Feedback of a pixelart I did  (Read 396 times)
0 Members and 1 Guest are viewing this topic.
Offline NegativeZero

JGO Coder


Medals: 14
Projects: 2


Zero but not.


« Posted 2013-09-29 07:47:00 »

So I properly tried my hand at pixelart yesterday, and wanted to know what you guys thought, how I could improve, etc.



Thanks in advance for your time Cheesy

(I know it's not much, I think I'll post more as it happens. However, I did want to make sure I was going in the right direction before I did much more.)
Offline opiop65

JGO Kernel


Medals: 130
Projects: 7
Exp: 3 years


Team Alluminum


« Reply #1 - Posted 2013-09-29 07:48:04 »

I think the arms look a little too long, and the lack of a mouth is rather scary Smiley other than that looks good!

Online Jimmt
« League of Dukes »

JGO Kernel


Medals: 121
Projects: 4
Exp: 3 years



« Reply #2 - Posted 2013-09-29 07:52:55 »

Not bad, I like the coloring of the shirt/vest. The brim of the boots is way too long though Tongue
This sprite gives me the impression of a grunt-type enemy, with the bandanna and cumbersome hands.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline HeroesGraveDev

JGO Kernel


Medals: 215
Projects: 11
Exp: 2 years


If it wasn't Awesome, it wasn't me.


« Reply #3 - Posted 2013-09-29 08:08:04 »

If you thought it was scary without the mouth...

Think again.

@OP: The legs (and feet) are a little bit... skinny. But other than that it is a decent piece of art.

(Btw, sorry some parts of the boots got cut off. The image wasn't exactly aligned to the nearest 8-pixels, and Paint.JAVA's resize function is nearest-neighbour)

Offline SHC
« Reply #4 - Posted 2013-09-29 08:20:41 »

If you don't mind, I've edited your image.



I've just outlined it with a black brush in paint.

Offline NegativeZero

JGO Coder


Medals: 14
Projects: 2


Zero but not.


« Reply #5 - Posted 2013-09-29 11:36:33 »

So this is the most recent exemplar:


@SHC
..k?

@HeroesGraveDev
That's suddenly really creepy looking.
I see your concern for the legs, I was trying to go for a disproportionate style that portrayed the light-heartedness of the game.

@Jimmt
Yeah the brims were a mistake that I thought I had fixed right before I had uploaded it to imgur, however I must've ended up uploaded the correct one.
Otherwise, thank you for your feedback ^.^ I'm glad that it's working in what I really count my first attempt doing pixelart to any avail.

I initially thought the same about him: big tough goon. But as I think about it more, I think I may make him a sort of Big Friendly Giant, working as a companion (both in gameplay and story) to the main character throughout the game (:

@opiop65
The arms/hands were certainly a part I struggled with at first, however I think I've got them now. And when I was making him, I had nothing but a big angry goon who seems to blindly follow his leader for whatever undisclosed reason. I decided that in light of this, the lack of a mouth would symbolise this needlessness to speak up against his 'superiors'.
Offline SHC
« Reply #6 - Posted 2013-09-29 11:43:31 »

Just wanted to say that outlining with normal brush gives it a cartoonish feel and will be legible easily.

Offline opiop65

JGO Kernel


Medals: 130
Projects: 7
Exp: 3 years


Team Alluminum


« Reply #7 - Posted 2013-09-29 14:52:24 »

@HeroesGraveDev Did you do that in your new paint program? Wink Very cool!

@OP the more I look at the arms, the more I like them! He'd definitely be a cool gentle giant if you have him some different clothes. I don't know of any stories with a thug mercenary as a giant who saves the day! Tongue

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (81 views)
2014-04-15 18:08:23

BurntPizza (73 views)
2014-04-15 03:46:01

UprightPath (84 views)
2014-04-14 17:39:50

UprightPath (67 views)
2014-04-14 17:35:47

Porlus (83 views)
2014-04-14 15:48:38

tom_mai78101 (107 views)
2014-04-10 04:04:31

BurntPizza (167 views)
2014-04-08 23:06:04

tom_mai78101 (263 views)
2014-04-05 13:34:39

trollwarrior1 (213 views)
2014-04-04 12:06:45

CJLetsGame (223 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!