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4K Game Competition - 2009
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F-Zero 4K
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F-Zero 4K
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zeroone
Sr. Member
Posts: 295
Medals: 10
F-Zero 4K
«
on:
2009-01-01 16:26:43
»
http://meatfighter.com/j4k2009/fzero/
kevglass
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Re: F-Zero 4K
«
Reply #1 on:
2009-01-01 16:34:47
»
Neat! Has an odd feeling of driving a car like an FPS though.
Funky looking floor texture
Kev
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toasten
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Posts: 56
Re: F-Zero 4K
«
Reply #2 on:
2009-01-02 06:14:24
»
How to restart after having "failed"
Games published by our own members! Go get 'em!
Abuse
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falling into the abyss of reality
Re: F-Zero 4K
«
Reply #3 on:
2009-01-02 06:16:37
»
Quote from: toasten on
2009-01-02 06:14:24
How to restart after having "failed"
Yeah, I got stumped on that too
Mr. Gol
Full Member
Posts: 214
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Re: F-Zero 4K
«
Reply #4 on:
2009-01-02 06:49:05
»
I can't start the race! All the cars are lined up at the start, but when I press W I just can't move, and the AI cars also don't move.
(Mac OS X, Java 1.5)
zeroone
Sr. Member
Posts: 295
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Re: F-Zero 4K
«
Reply #5 on:
2009-01-02 09:24:23
»
Quote
I can't start the race! All the cars are lined up at the start, but when I press W I just can't move, and the AI cars also don't move.
(Mac OS X, Java 1.5)
D = Accelerate
Not W!
Eli Delventhal
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Re: F-Zero 4K
«
Reply #6 on:
2009-01-02 13:29:32
»
Very slick looking, but the cars seems to go too slowly (especially for F-Zero), the turning is position-based rather than acceleration-based (or so it seems), and the healing things give you too little life relative to the amount you lose from minor bumps.
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darkprophet
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Re: F-Zero 4K
«
Reply #7 on:
2009-01-02 14:43:50
»
Wheres my booost ? Ive got F-Zero on N64...brilliant game! But im afraid your controls still have a fair way to go :S Keep at it though!
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zeroone
Sr. Member
Posts: 295
Medals: 10
Re: F-Zero 4K
«
Reply #8 on:
2009-01-02 16:56:06
»
Quote
But im afraid your controls still have a fair way to go
Can you give me any suggestions?
Orangy Tang
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Re: F-Zero 4K
«
Reply #9 on:
2009-01-02 16:59:08
»
Pretty slick, you seem to have got pretty much all of the gameplay of the original.
Personally I think the controls are fine - it feels just like the snes version to me.
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princec
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Re: F-Zero 4K
«
Reply #10 on:
2009-01-02 17:10:27
»
I thought the controls were fine too though I had this odd feeling when I was turning that I wasn't travelling forward nearly as fast.
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zeroone
Sr. Member
Posts: 295
Medals: 10
Re: F-Zero 4K
«
Reply #11 on:
2009-01-17 14:51:20
»
I updated the version on my web page. I still don't know how to update jars on java4k.com.
Quote
How to restart
The game now resets a few seconds after winning or losing the race.
Quote
the turning is position-based rather than acceleration-based (or so it seems)
Not true, but the visual forced-perspective used here may alter your perception of acceleration depending on your vehicle angle.
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