I have been working on this project for a while now (3-4 months
) just to test out game making with java as well as to make my first real game with it.
This update includes:
2 more towers, the flamethrower, and the freeze tower, as well as many many bug fixes and performance improvements.
IMPORTANT>>>> The flame tower(as far as I am aware and think) is very gpu AND cpu intensive. My computer with its octocore i7 and radeon 7670m (not best graphics but it does very well) handles up to about 16 towers just fine, but I would like to know how it performs on others!<<<<<<<<<<<<<<<
Currently you can place down 4 different towers to blow up, laser, and electrify the droidz to bits.
-1 mob (With animations
-WIP upgrading system
-This is supposed to be an educational game, because its for a school club, so press "T" to open the question GUI and choose the right answer to get "special coins" to use the special attack "Bottom right button".
-Waves of mobs with more health per wave
-Night / day cycles in which you must by light towers and fuel for them to see the path and mobs
This is what will really make the game unique.
-Better level implementation
-Make the health bar centered on the mob
-T to pull up question GUI (Just for testing purposes)
-R to switch infotabs (Bottom Left)
-O to toggle outline type (WIP also because the with transparent one gets weaker the farther it goes down the map (Any ideas why??))
Downloading and testing is greatly appreciated!!
Screenshots (NOT UP TO DATE):
P.S.: Press 'M' and 'S' for a little help