Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (741)
Games in Android Showcase (225)
games submitted by our members
Games in WIP (823)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Does it look good?  (Read 2221 times)
0 Members and 1 Guest are viewing this topic.
Offline VIrtueeL
« Posted 2014-12-12 13:07:14 »

tell me what you think =D


i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline MrPizzaCake

Senior Devvie


Medals: 8
Exp: 3 years


Hello, another wonderful human being :)


« Reply #1 - Posted 2014-12-12 14:40:01 »

Pretty good! I'd add some noise to the terrain though, it looks little too flat.

How am I? Tough question, since emotions are confusing as heck Tongue
Offline VIrtueeL
« Reply #2 - Posted 2014-12-12 15:46:17 »

ok thank you

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Jacob Pickens
« Reply #3 - Posted 2014-12-13 19:43:12 »

i think the flat gives it a bit of style. Noise is a little too over done in my honest opinion.

Offline GreenLantern101
« Reply #4 - Posted 2014-12-27 19:40:27 »

Try adding a little bit of parallax background instead of the sky-blue expanse. And while flat might be stylish, there's a difference between elegance and emptiness, and its up to the individual developer to find a line to draw.
Offline JJengineering
« Reply #5 - Posted 2014-12-28 10:01:27 »

Looks good for a start :)
I've looked at a random of your YT videos and I just put out some thoughts to you :P (IF you haven't changed stuff during late development i don't know of :))

* If you made the background smoother than the foreground, the depth effect would work better i think.
* Maybe one more layer, and some adjusted parallax scrolling for that.
* In case you make your terrain noisier, make sure the player doesn't have to make little jumps every two tiles. I remember Terraria having that for a very long time, and   didnt play it for a long time, then installed it, and i was VERY positively surprised that i could now run across tile heights of 1 instead of jumping :P
* In the video I saw, i liked the idea that you make things like 'ground-bombs' (can't find the right word now :x), wiggle and also move and animate things in general!

Though i tend to get carried away with graphics and small things like that, which are easily added later on, don't bother too much with stuff like that if you don't need/want to.

Keep up the good work :)
All the best with your project!

Offline VIrtueeL
« Reply #6 - Posted 2014-12-28 11:22:10 »

thanks i will use your advice's =D at least some of em like the one walk on block thingy

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline JJengineering
« Reply #7 - Posted 2014-12-28 11:36:25 »

Little things like that can annoy the hell out of players :P (Out of me at least)
I see you put a lot of effort into the game, thats great, keep it up! :)
Pages: [1]
  ignore  |  Print  
 
 

 
Ecumene (107 views)
2017-09-30 02:57:34

theagentd (134 views)
2017-09-26 18:23:31

cybrmynd (244 views)
2017-08-02 12:28:51

cybrmynd (236 views)
2017-08-02 12:19:43

cybrmynd (237 views)
2017-08-02 12:18:09

Sralse (251 views)
2017-07-25 17:13:48

Archive (863 views)
2017-04-27 17:45:51

buddyBro (1006 views)
2017-04-05 03:38:00

CopyableCougar4 (1564 views)
2017-03-24 15:39:42

theagentd (1372 views)
2017-03-24 15:32:08
List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
by SkyAphid
2017-03-02 06:38:56

SF/X Libraries
by SkyAphid
2017-03-02 06:38:32

SF/X Libraries
by SkyAphid
2017-03-02 06:38:05

SF/X Libraries
by SkyAphid
2017-03-02 06:37:51
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!