appel
JGO Wizard     Posts: 1477 Medals: 23
I always win!
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on:
2009-03-01 20:00:43 » |
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Very impressive!
We got 67 games this year, surpassing last year more than THREEFOLD, and other years also, which makes 2009 surely a great year, both participation-wise and also in game quality!
What is also cool is the number of programmers participating, but 42 programmers in total submitted their games into the contest. Never have so many participated before.
There is tremendous work ahead for the judges, but I'm hoping we can have the results ready in 2 weeks time.
I like to thank everyone for their participation!
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Hsaka
Jr. Member   Posts: 95 Medals: 2
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Reply #1 on:
2009-03-01 20:12:11 » |
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Good luck to all the participants. Whatever happens, the community wins! 
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3573 Medals: 44
Game Engineer
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Reply #2 on:
2009-03-01 20:13:55 » |
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I'm looking forward to writing 67 different reviews!  Next year I'll be an official entrant for sure.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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Games published by our own members! Go get 'em!
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SquashMonster
Jr. Member   Posts: 67 Medals: 1
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Reply #3 on:
2009-03-01 20:25:26 » |
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Good luck everybody!
Any objections if I put a thread up on Reddit to get more attention for the competition?
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SimonH
JGO Strike Force    Posts: 896 Medals: 14
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Reply #4 on:
2009-03-01 20:34:13 » |
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Sigh! I didn't have time to finish my latest... Never mind - 6/7 ain't bad  I wonder why last year was so short of entries? All other years had roughly 60 entries!
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rdcarvallo
Sr. Member   Posts: 300
2D Java games forever!
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Reply #5 on:
2009-03-01 22:47:34 » |
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I wonder why last year was so short of entries? All other years had roughly 60 entries!
Don't know the others, I wanted to enter last year, but I was completely blocked, staring at the screen without ideas... This year, I posted the games I wanted to make... and someone picked part of my games, making better versions than what I was programming at the time. (4bideen fruit, I'm looking at you  ) The other ideas, I didn't finish them because they didn't get many feedback, and were more prototypes than games. In the end, this year has amazing games, many of them will become 4k classics as my all time favorite Miners4K.
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Morre
JGO Ninja    Posts: 507
I'm Dragonene on IRC.
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Reply #6 on:
2009-03-01 23:34:38 » |
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Appel! Whatever happened to your lovely WIP game you showed off on irc? 
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StephR
Full Member   Posts: 168 Medals: 5
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Reply #7 on:
2009-03-02 03:06:06 » |
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42 programmers is an impressive number in itself, and even more when you think at its meaning revealed in Douglas Adams' Life, the Universe and Everything !
But what amazes me the most, is the number of games submitted by some participants, and all of them proving that quantity is not always the enemy of quality. So I can count 2 entries for Andy Cook, Mark Bernard, Markus Persson, rdcarvallo and soothsayer, 3 for Kevin Glass, 4 for MÃ¥ns Olson, 6 for SimonH and 8 for zero.one ! ( sorry if I have forgotten anyone or any game... )
I just hope that all of these people are making the fortune of the game industry in their professional activities ( I know for sure for one or two of them... ), otherwise it is really too bad for it !
Now courage for the judges to make all these reviews...
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kevglass
« League of Dukes » JGO Kernel      Posts: 5214 Medals: 49
Mentally unstable, best avoided.
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Reply #8 on:
2009-03-02 03:52:52 » |
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Great year everyone, more for amazingly playable games than anything else!
Kev
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Orangy Tang
JGO Kernel      Posts: 2959 Medals: 37
Monkey for a head
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Reply #9 on:
2009-03-02 04:31:28 » |
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There is tremendous work ahead for the judges, but I'm hoping we can have the results ready in 2 weeks time.
Oof, that's a lot of work for two weeks. 
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Games published by our own members! Go get 'em!
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Markus_Persson
JGO Kernel      Posts: 2092 Medals: 10
Mojang Specifications
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Reply #10 on:
2009-03-02 04:53:30 » |
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Awesome job, all! =)
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appel
JGO Wizard     Posts: 1477 Medals: 23
I always win!
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Reply #11 on:
2009-03-02 08:13:26 » |
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Appel! Whatever happened to your lovely WIP game you showed off on irc?  I'm going to make a non-4k game out of what I had done. For now, I'm making myself available as a backup-judge in the unlikely scenario that one of the judges drops out.
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3573 Medals: 44
Game Engineer
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Reply #12 on:
2009-03-03 03:01:44 » |
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There is tremendous work ahead for the judges, but I'm hoping we can have the results ready in 2 weeks time.
Can't judge it without that email that was supposed to say the format / where to judge it. Is that coming soon? 
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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appel
JGO Wizard     Posts: 1477 Medals: 23
I always win!
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Reply #13 on:
2009-03-03 03:40:56 » |
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Tonite. I almost have it ready 
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noblemaster
JGO Ninja    Posts: 730 Medals: 6
Age of Conquest makes your day!
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Reply #14 on:
2009-03-03 16:12:37 » |
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Great effort everyone 
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rdcarvallo
Sr. Member   Posts: 300
2D Java games forever!
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Reply #15 on:
2009-03-09 09:36:16 » |
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DzzD
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Reply #16 on:
2009-03-09 09:53:44 » |
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damn quality of some game is amazing this year.
I only tried : 4*4K / Anyone 4 Teninis / and Karting,
but wow 4K ? all games seems so well polished, very nice
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Markus_Persson
JGO Kernel      Posts: 2092 Medals: 10
Mojang Specifications
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Reply #17 on:
2009-03-09 10:23:48 » |
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Awesome. But why is the title "Left 4k Dead: These 67 Games Are All Under 4k In Size"? Not that I mind.. 
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rdcarvallo
Sr. Member   Posts: 300
2D Java games forever!
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Reply #18 on:
2009-03-09 10:48:32 » |
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Awesome. But why is the title "Left 4k Dead: These 67 Games Are All Under 4k In Size"? Not that I mind..  It's the tag for all the posts about j4k, and the flagship tittle of this year's competition. I'm already waiting December for J4K'10 
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Markus_Persson
JGO Kernel      Posts: 2092 Medals: 10
Mojang Specifications
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Reply #19 on:
2009-03-09 11:04:42 » |
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Me too. =D For some reason J4k is by far my most productive environment. Tight limits, short project spans, and very very interesting technical challenges.
It still bothers me somewhat that such a big part of the competition is just about compression, but I guess that's inevitable.
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3573 Medals: 44
Game Engineer
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Reply #20 on:
2009-03-09 14:35:23 » |
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I agree. I was annoyed to have to have spent so much time dealing with compressors. I just wanted to write my game.
Also, judging these games is nuts! There are so many, I've still got like 50+ left. Maybe my reviews are too long. I'm having fun so far, but there are almost no games I can simply write 3 sentences on, everyone has done so well!
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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Ranger
Sr. Member   Posts: 340 Medals: 1
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Reply #21 on:
2009-03-09 16:46:02 » |
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Also, judging these games is nuts! There are so many, I've still got like 50+ left. Maybe my reviews are too long. I'm having fun so far, but there are almost no games I can simply write 3 sentences on, everyone has done so well!
Keep up the great judging! Especially as my game is the last on the list!  Personally, I wouldn't mind if the judges got more then 2 weeks to judge, as that works out to be about 5 games to play and review every day!
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3573 Medals: 44
Game Engineer
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Reply #22 on:
2009-03-09 17:37:44 » |
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Keep up the great judging! Especially as my game is the last on the list!  Personally, I wouldn't mind if the judges got more then 2 weeks to judge, as that works out to be about 5 games to play and review every day! Yeah, which is probably too much, and is at least more than I've been able to get to so far. I'm going to try to play catchup but if I can't then I'll likely see if Appel will extend the deadline. Otherwise the last few I review will much shorter. And I've already played yours (and really liked it) but haven't written a review yet. I'm mostly going in sequential order but I've been occasionally breaking that order to review more interesting ones or my favorites (like L4D I already reviewed). Either way, rest assured I'll get to all of them.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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appel
JGO Wizard     Posts: 1477 Medals: 23
I always win!
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Reply #23 on:
2009-03-09 17:52:27 » |
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I have a feeling the judges will need longer time, this is heavy work. I wanted to see how the work progressed before putting down a deadline longer than 2 weeks, but now I realize two weeks are insufficient time. I'll notify the judges this week, no reason to make them think they have longer time just yet 
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pjt33
JGO Strike Force    Posts: 913 Medals: 17
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Reply #24 on:
2009-03-09 19:03:15 » |
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I'm mostly going in sequential order
Possibly something to think about for next year would be to give each judge a list of the order to use, either individually shuffled or shuffled once and then rotated so that they start at points equally spaced. It's more hassle for the judges, which I realise is a downside, but the upside is the marking should average out to be more consistent.
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Morre
JGO Ninja    Posts: 507
I'm Dragonene on IRC.
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Reply #25 on:
2009-03-10 01:20:59 » |
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Agreed.
Another suggestion for next year: Once the game is finished, show either the full list or none of the 2009 games on the front page; the effect has been somewhat less prominent this year, but last year, the games that were on the front page on the end of the compo were roughly the most downloaded ones.
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pjt33
JGO Strike Force    Posts: 913 Medals: 17
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Reply #26 on:
2009-03-10 04:30:58 » |
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Another suggestion for next year: Once the game is finished, show either the full list or none of the 2009 games on the front page; the effect has been somewhat less prominent this year, but last year, the games that were on the front page on the end of the compo were roughly the most downloaded ones.
When I went to the page yesterday it was showing random games from 2009 rather than the most recent ones.
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appel
JGO Wizard     Posts: 1477 Medals: 23
I always win!
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Reply #27 on:
2009-03-10 06:33:00 » |
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Agreed.
Another suggestion for next year: Once the game is finished, show either the full list or none of the 2009 games on the front page; the effect has been somewhat less prominent this year, but last year, the games that were on the front page on the end of the compo were roughly the most downloaded ones.
I have already changed the front page of the site. I did it within a few days after the contest closed. Now random games from the 2009 contest are displayed. Maybe the last submitted games received slightly more time on the front page, but in any case this does not affect the judging.
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Morre
JGO Ninja    Posts: 507
I'm Dragonene on IRC.
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Reply #28 on:
2009-03-10 21:37:59 » |
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Excellent - thanks!
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CyanPrime
JGO Ninja    Posts: 683 Medals: 7
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Reply #29 on:
2009-03-13 16:56:38 » |
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It's been 2 weeks =0
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