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  Competition J2ME vs. J2SE  (Read 2635 times)
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Offline wooD

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Posts: 45


J2ME Developer


« on: 2004-03-23 14:25:47 »

This was mentioned in another thread, but I thought it deserved it's own.

A contest that pits a J2ME game versus a J2SE game seems unreasonable.  Especially since the 5 judges are "associate with the game industry" probably meaning they are all pc folks.  Also, what good is a GameSpy license going to do for a J2ME game?

Having developed J2ME games for 4 years now, I don't think us J2ME folks have a prayer of creating an experience comperable with a PC game.  Although I might still try...

The Moto contest last year had two or three categories. Too bad this one didn't separate the two platforms.

Offline princec
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« Reply #1 on: 2004-03-23 15:30:21 »

Well look at it this way: if we released LWJGL-ES for OpenGL ES and J2ME, would that level the playing field just a bit?

Cas Smiley

Offline gregorypierce

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« Reply #2 on: 2004-03-23 16:46:06 »

No J2ME game stands a chance against a J2SE game. We'd all have to make some exceedingly crappy J2SE games for that to be the case.

http://www.gregorypierce.com

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Offline princec
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« Reply #3 on: 2004-03-24 01:31:59 »

That shouldn't be too difficult :/

Cas Smiley

Offline William Denniss

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« Reply #4 on: 2004-03-27 01:33:05 »

you're preaching to the converted - that's exactly what Cas did with Alien Flux.  No massive 3d worlds - just a fun 2D game (using OpenGL for speed).

Will.

Offline erikd

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Maximumisness


« Reply #5 on: 2004-03-27 16:41:24 »

Quote
But hey i don't like that kind of games any way

...which makes your point pretty much irrelevant  Wink

Offline William Denniss

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« Reply #6 on: 2004-03-31 00:49:50 »

just in case anyone is reading this thread thinking *waa?*, the flame post is now gone.

Will.

Offline princec
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« Reply #7 on: 2004-03-31 02:06:50 »

I had a little chat with DanielMD. I didn't expect him to remove his posts, but all's well that ends well.

Cas Smiley

Offline Stanky

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Java games rock!


« Reply #8 on: 2004-04-03 17:48:27 »

The judges will certainly take into consideration platform as they judge. A J2ME game won't look as visually rich as a J2SE game, but nobody expects it to. If I were a betting man, I'd put my money on at least one J2ME game winning one of the prizes--especially those Tapwave PDAs. To win the grand prize, it'd probably have to be a pretty good game, but I'm someone who believes a good game comes from a great idea, not lush graphics. That being said, I think Sun probably wants to see developers using Java for "real" games not just mobile toys so they can say, "See! Take Java seriously." (Which I do, anway, but mainstream developers probably don't. Yet.)

And I think Gamespy could potentially be useful to a J2ME game, if it's played on a mobile phone or PDA with wireless Internet. (My second bet would be that the grand prize winning game is a multiplayer game that could benefit from Gamespy.)
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