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  Coming back...  (Read 649 times)
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Offline Yuri6037_1

Junior Member


Projects: 1



« Posted 2014-04-01 16:11:51 »

I'm back online just for giving an answer for some people who didin't wanted me to stop developpement of 2d games.
So, i organized a skype meeting with all SLDT (StoneLineDevTeam) members, to decide what do we need to do about the BrickBroken's 2d game engine witch has been created and believe to SLDT. It results something that i never thought : asking you about what we should do with it.

Before you can tell us, you need to know that this game engine has been recently (before close of BrickBroken) upgraded, so here are new features :
- The game engine can work now on Android Devices that can load OpenGL and LWJGL.
- The game engine itself can now use another main directory instead of %appdata% ; indead now you can for example load the engine from the app directory (new File(".")).
- The game engine can now load application icons without bugging.
- Unfortunatly, custom cursors are still unusable.

Note : Android feature cannot be tested because none of us has any android devices. But that not means we can't handle crash from users. We can support this feature.



Another notice is about what we can do with that engine :
- Making a new game with it (In this case, please give us the game type you want).
- Deleting the whole game engine.
- Never coming back here.
We only want you your idea about this game engine. All your posts will never be published in our websites, we will only count your ideas like votes.
So please say the truth. Don't be afraid of what you will say, just say what you want.




Post desined by SLDT (StoneLineDevTeam)
Translated by Yuri6037 (SLDT's Fondator)
Wrote by Yuri6037 from SLDT's main server
Custom computer mounted by Yuri6037.
Offline Drenius
« Reply #1 - Posted 2014-04-01 16:32:33 »

This is a weird post ... that does not really give much information.
Make a  game if you feel like, do not make a game if not.

Btw, what is that fooder down there?
Offline opiop65

JGO Kernel


Medals: 153
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #2 - Posted 2014-04-01 16:48:44 »

Exactly. Yuri we all know who you are, we know your game, just make it or don't. But enough with the honestly sob story posts.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline hwinwuzhere
« Reply #3 - Posted 2014-04-01 17:08:06 »

I've read your posts, and I've come to notice there is quite a language barrier. (and yes, this has been told you earlier. I read the posts Grin) My personal opinion is that you're not a bad programmer (or person), you're just having some difficulties communicating with the community.

I cannot discourage you to continue making games, but I just want to give you the advice to make sure you fully understand what a person tells you through reactions/posts/whatever.

What did the boolean say to the integer? You can't handle the truth.
Offline Yuri6037_1

Junior Member


Projects: 1



« Reply #4 - Posted 2014-04-01 18:04:03 »

I think you didn't understand correctly...
I'm not asking about BrickBroken, I'm asking if you want a new game with the game engine BrickBroken used ? If you realy want a new game with it, just tell me what type of game you want.


Yuri6037 (SLDT's Fondator)
Offline opiop65

JGO Kernel


Medals: 153
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #5 - Posted 2014-04-01 18:06:44 »

Again Yuri. Just make games. You shouldn't be worried about what other people think when coding your games because then you will let other people take over your hobby and ruin the fun.

At this point I think you're just desperate for attention, but this isn't the way to get what you want. If you want people to notice your engine and your games and respect you, then you need to show us something complete.

Offline hwinwuzhere
« Reply #6 - Posted 2014-04-01 18:08:31 »

One of the nicest things about independent game development is that YOU as developer may choose what kind of game you want. I wouldn't mind you making another game and posting it here, but I gave you advice on how to handle with feedback given to you from posts on this forum.

What did the boolean say to the integer? You can't handle the truth.
Offline SHC
« Reply #7 - Posted 2014-04-01 18:10:30 »

You didn't understand our posts Yuri. We don't need any posts explaining what you've did nor what we're expecting from you. You shouldn't be thinking about thinking what others think of you. You should remain as yourselves. If you are willing to do just what others said, you are going to end as a robot and I know that you aren't one. Do whatever game you want, being yourself as you.

Offline hwinwuzhere
« Reply #8 - Posted 2014-04-01 18:12:52 »

You shouldn't be thinking about thinking what others think of you.

That sentence, when you read it Cheesy

What did the boolean say to the integer? You can't handle the truth.
Offline Yuri6037_1

Junior Member


Projects: 1



« Reply #9 - Posted 2014-04-01 18:13:54 »

Yes but... I honestly don't know what type of game i should do... I had an idea, but i think none will like it. In plus i didn't spoke about this idea to SLDT team.

My idea is to make a new Happy Wheels, but with several modifications :
- Remove loading stuck,
- Make Android compatible,
- Increase the object limit up to 4096 or 16000,
- Level packs,
- Mods,
- Maybe Multiplayer.


Yuri6037 (SLDT's Fondator)
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline kpars

JGO Wizard


Medals: 75
Projects: 4
Exp: 3 years


Radirius Software Developer


« Reply #10 - Posted 2014-04-01 18:24:33 »

How about I use some friendly cursing to get my point across. Cheesy

You have roughly 1 f**k. What do you want to do with that f**k?

Don't give a f**k about the people, only give a f**k about what you want to do.

Forget the people, develop what you think is fun to develop, regardless of how it appeals to the community.

Oh, you wish to make the community happy?

Take a shit in one hand, and make a wish in the other. Which hand has reality in it? People suck ass, so if they become a problem, realise that you aren't alone and just ignore them.

- Jev  Smiley

Check out #JGO on EsperNet IRC! | Check out the MERCury 2D Java Game Library! | Also, Check out My Site
Offline ctomni231

JGO Wizard


Medals: 98
Projects: 1
Exp: 7 years


Not a glitch. Just have a lil' pixelexia...


« Reply #11 - Posted 2014-04-01 18:25:19 »

Welcome back Yuri,

Honestly, I would just like to see you finish a game. If you can do that, it'd be great. The less bloated the process, the better it'll be. It is reasons like this why I started to code for my own passions and ignored everyone else. If you code for yourself, you are much more likely to finish something. For me, I can care less about opinions as all of them are just chances for improvement down the line. Constructive criticism is how I look at all user feedback, good or bad.

The ultimate thing to remember is that most users can't do what you can. Don't give up on it because there is no way they'll do any better than you can on your game.

Offline Phibedy

Senior Member


Medals: 8



« Reply #12 - Posted 2014-04-01 19:02:09 »

You stopped working on a project because someone on the internet told you and now you are asking some random internet guys if you should continue  Roll Eyes

Honest answer:
Don't restart if you need other people to tell you what to do, because in that case you will fail anyway.
You aren't making games for us, as long as they don't get popular they are just for you and because you enjoy creating them.
Offline Gibbo3771
« Reply #13 - Posted 2014-04-01 20:00:10 »

I think you didn't understand correctly...
I'm not asking about BrickBroken, I'm asking if you want a new game with the game engine BrickBroken used ? If you realy want a new game with it, just tell me what type of game you want.


Yuri6037 (SLDT's Fondator)

Just f**king do it and stop asking, no one is going to care either way, we just want to help solve problems, expand on ideas and showcase our projects.

CREATE YOUR GAME, you will learn and adapt the next one to what people want.

"This code works flawlessly first time and exactly how I wanted it"
Said no programmer ever
Offline Riven
« League of Dukes »

JGO Overlord


Medals: 743
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #14 - Posted 2014-04-01 20:44:51 »

So please say the truth. Don't be afraid of what you will say, just say what you want.
This seems to be one of the few cases where aspiring to be indie is not going to work out. Please seek a job, with a boss, to... well, boss you around. You'll love it. I'm not kidding.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings
Offline saucymeatman
« Reply #15 - Posted 2014-04-01 22:46:03 »

Yes but... I honestly don't know what type of game i should do... I had an idea, but i think none will like it. In plus i didn't spoke about this idea to SLDT team.

My idea is to make a new Happy Wheels, but with several modifications :
- Remove loading stuck,
- Make Android compatible,
- Increase the object limit up to 4096 or 16000,
- Level packs,
- Mods,
- Maybe Multiplayer.


Yuri6037 (SLDT's Fondator)

Those features are what made brickbroken unusable and bloated. Whatever you make, make it local, without ability to mod, open source (so you arnt tempted to add security features), and simple.
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