Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (774)
Games in Android Showcase (230)
games submitted by our members
Games in WIP (856)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Brutal Fighters || Let's build a team!  (Read 10314 times)
0 Members and 1 Guest are viewing this topic.
Offline israelg99
« Posted 2015-02-04 10:14:15 »

What's going on indie developers?

I am developing and working on a project for quite a while, the name is Brutal Fighters.
Check some screenshots here - http://imgur.com/a/u5VRI#0

All right so what is Brutal Fighters?
Brutal Fighters is a multiplayer 2D fighting game, expected to be competitive, and probably the most popular mod will be capture the flag.
At the start of every match you will choose a fighter(currently there is only one as I don't have any artists whatsoever), and then 2 teams will fight against each other, trying to catch the flag and bring it to their base. this is the main idea at the moment but it might change.

With what the game is developed?
The game is developed with Java, LibGDX, Kryonet, some GLSL for shaders and Tiled. that's all basically.

So is the game almost ready?
YES. the game has fully implemented multiplayer, with a real hosted linux server, fully functional matchmaking, game launcher, main menu, settings menu, full skill system, fast paced smooth combat, no lag even with 200ms ping, and much more. just look at the screenshots.

So what is left to do?
Well I am not much of an artist, so I need someone to make sprites, some fighters, map tiled blocks(look screenshots), backgrounds, and that's basically all for now.

I am the only one working on this project at the moment, and I need more people to join the team, especially artists/pixel-artists, but everyone is welcome.

It's not a paid job, but when the game is going to be released, which is going to hit Alpha after we'll have some sprites, and backgrounds, we might sell the game and share income.

So if you want to join, write a comment below.
Thanks and see you out there indie developers.




Offline Ask_Reply
« Reply #1 - Posted 2015-03-25 11:14:19 »

I can be your programmer
Pages: [1]
  ignore  |  Print  
 
 

 
EgonOlsen (1865 views)
2018-06-10 19:43:48

EgonOlsen (1887 views)
2018-06-10 19:43:44

EgonOlsen (1256 views)
2018-06-10 19:43:20

DesertCoockie (1688 views)
2018-05-13 18:23:11

nelsongames (1357 views)
2018-04-24 18:15:36

nelsongames (1975 views)
2018-04-24 18:14:32

ivj94 (2743 views)
2018-03-24 14:47:39

ivj94 (1945 views)
2018-03-24 14:46:31

ivj94 (3036 views)
2018-03-24 14:43:53

Solater (1088 views)
2018-03-17 05:04:08
Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08

Deployment and Packaging
by gouessej
2018-08-22 08:03:45

Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20

Deployment and Packaging
by philfrei
2018-08-19 23:54:46
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!