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  Atomic Blocks - [WIP]  (Read 750 times)
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Offline Shane75776

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« on: 2011-12-06 21:46:08 »

So I recently had an idea, how what would it be like if multiplayer pong and
those popular brick breaking games had a child?

I answered this question with a weekend of programming and came up with
Atomic Blocks. Atomic Blocks is a multiplayer pong/brick breaker spin-off
with its own unique twist.

The Objective
The objective is to shrink your opponents paddle size to 0. Through
the use of  Upgrades/Downgrades (powerups) that can be recieved
by breaking bricks in the center of the field.

Each player has his own ball. If you fail to rebound your own ball
then your paddle shrinks a little. If you accidentally rebound your
opponents ball, then your paddle shrinks a little.
---------

That's the gist of the current unfinished game. It is still deep into development
but I have a basic version of it working and figured I would try and get some
feedback on what I have so far.

Powerups/Upgrades do not do anything yet even though you will see them float down
the screen.

Controls
WASD - player 1
Arrow Keys - player 2
ESC - pause/bring up game menu (this menu is only here until I found a tutorial on making a menu system)

Developer Controls
F1 - Generate new map
0-9 (not numpad) - cycle through different coloring effects.

Atomic Blocks.jar download link
Offline ra4king

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Posts: 3149
Medals: 196


I'm the King!


« Reply #1 on: 2011-12-18 00:09:13 »

Nice fun game! I played it with my brother and we both enjoyed it.

I have noticed a small bug in your input handling. If I hold left, hold right, and then release right, it doesn't go left when it should. Otherwise, it worked fine Smiley

Also liked the music, how did you make it?

Offline Shane75776

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Posts: 151
Medals: 3



« Reply #2 on: 2011-12-18 03:25:20 »

The background dance loop was from a free source but the sound effects for the bounces and breaks were done with this
nifty 8 bit sound making program.
http://www.superflashbros.net/as3sfxr/

Though, I have paused working on this game for now since im currently working on a platformer.
Games published by our own members! Go get 'em!
Offline h3ckboy

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« Reply #3 on: 2011-12-18 09:00:44 »

possibilities of an applet/webstart?
Offline Shane75776

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Posts: 151
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« Reply #4 on: 2011-12-21 17:15:31 »

Possibly an applet someday in the future after I completely finish making it as an app.

Dont know much about webstart except from what others tell me which is its a bitch
to set up and annoying to work with so probably not.
Offline StonePickaxes

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Posts: 203
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Nathan Kramber


« Reply #5 on: 2011-12-21 17:19:07 »

Wish the window wasn't quite so big as my good monitor isn't big enough, and my bad monitor is too dark. Looked fun though Smiley

Check out my website!
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