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  Art of illusion, jogl compliant?  (Read 917 times)
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Offline jujumen

JGO n00b
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Posts: 23


java is the juju within.....


« on: 2003-08-11 13:35:17 »

has anyone tried art of illusion? how compatible is it with jogl? will i need a loader for my models?

From the land beyond beyond........
across all hope and fear........
i bid you JAVA do appear.
Offline kevglass
« League of Dukes »

JGO Kernel
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Posts: 5214
Medals: 49


Mentally unstable, best avoided.


« Reply #1 on: 2003-08-11 14:06:58 »

I tried art of illusion a long time ago, it was well impressive. Pure java at the time..

As far as I know there are no loaders, but AOI supports a really amazing plugin system..

I wrote an AC3D loader/saver for it at the time in about a day.

Jogl however, has no scene graph, and hence there is no structure for loaders to "load" into. You might consider looking at Xith3D and writing a loader for that..

Kev

Offline winkman

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Posts: 36


Java games !


« Reply #2 on: 2003-08-12 00:20:13 »

I wouldn't write a loader for native AOI - Format at this time because AFAIK this format is subject to a lot of changes as development goes on.
Instead writing Exporters for AOI would be the way to go IMHO. But before doing so i suggest contacting the AOI - forums on SF.net.

Martin
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