Java-Gaming.org
Java4K winners:
[
by our judges
|
by the community
]
Featured games (67)
games approved by the League of Dukes
Games in Showcase (∞)
games submitted by our members
News
: Read the
Java Gaming Resources
, or peek at
the official Java tutorials
Home
Help
Search
Login
Register
Java-Gaming.org
>
Discussions
>
Miscellaneous Topics
>
Apple G5
Pages: [
1
]
Print
Apple G5
(Read 816 times)
0 Members and 1 Guest are viewing this topic.
tortoise
Full Member
Posts: 230
<3 Shmups
Apple G5
«
on:
2003-07-21 14:02:27
»
Yeah, yeah, 64 bit architecture, 8gb ram, etc etc. Whatever, I don't care. All I know is that is one beautiful piece of machinery
http://www.apple.com/powermac/gallery/hero.html
I want it just to make my room look that much cooler
It reminds me of a spaceship or something on the inside.
It starts at $1999 too, not bad at all for a brand new generation Mac.
Mojomonkey
JGO Ninja
Posts: 540
Medals: 3
ooh ooh eee eeee
Re: Apple G5
«
Reply #1 on:
2003-07-21 14:05:49
»
Those are beautiful hunks of metal...
Although, if I were to buy a Mac I'd have to get the equally beautiful 23" Studio display. So that $2000 price tag quickly becomes $5000.
If the LWJGL Mac port HURRYS UP, maybe I'd consider it.
Don't send a man to do a monkey's work.
gregorypierce
JGO Strike Force
Posts: 905
I come upon thee like the blue screen of death....
Re: Apple G5
«
Reply #2 on:
2003-07-29 10:51:02
»
The only part of the Mac port that wasn't working last I checked was the input piece and once JInput is done, the LWJGL team will have access to a fairly clean OSX native input binding to integrate as they see fit. I'm not full time on the OSX port of LWJGL anymore though... not sure who picked up the slack.
http://www.gregorypierce.com
She builds, she builds oh man
When she links, she links I go crazy
Cause she looks like good code but she's really a hack
I think I'll run upstairs and grab a snack!
Pages: [
1
]
Print
Jump to:
Please select a destination:
-----------------------------
Games Center
-----------------------------
=> Featured Games
=> Showcase
=> Contests
===> LWJGL16k - 2011
===> 4K Game Competition - 2012
===> JGO Comp Petite
===> Finished Contests
=====> 4K Game Competition - 2011
=====> 4K Game Competition - 2010
=====> 4K Game Competition - 2009
=====> 4K Game Competition - 2008
=====> 4K Game Competition - 2007
=====> 4K Game Competition - 2006
=====> 4K Game Competition - 2005
=====> Tiny Game 2010
=====> JGO Comp 2009
=====> 16K LWJGL Competition - 2005
=====> Java Technology Game Development Contest - 2004
-----------------------------
Discussions
-----------------------------
=> General Discussions
===> Suggestions
=> Business and Project Discussions
===> Jobs and Resumes
===> Community & Volunteer Projects
=> Miscellaneous Topics
-----------------------------
Game Development
-----------------------------
=> Newbie & Debugging Questions
=> Articles & tutorials
=> Game Play & Game Design
=> Game Mechanics
===> Artificial Intelligence
=> Networking & Multiplayer
=> Performance Tuning
=> Shared Code
-----------------------------
Java Game APIs & Engines
-----------------------------
=> Engines, Libraries and Tools
===> Java 3D
===> JInput
===> jMonkeyEngine
===> Xith3D Forums
===> Tools Discussion
=> Java 2D
===> JavaFX
=> OpenGL Development
===> JOGL Development
===> LWJGL Development
=> Java Sound & OpenAL
===> JOAL Development
=> Java on Mobile Devices
===> Android
===> J2ME
Loading...