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  Any libGDX text tutorials?  (Read 1135 times)
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Offline VIrtueeL
« Posted 2015-09-14 06:13:53 »

the reason why i want text tutorials is coos mostly all YouTube tutorials are so slow paste and dont explain so much what the code does for ex i have checked 4 tutorials still have no f**king clue wtf
SpriteBatch or Gdx.gl.glClear(GL30.GL_COLOR_BUFFER_BIT); does

have no idea where to setup all the drawing what object to use when i draw

i have done java2D for a long time and want to move to libGDX mostly coos of spine(Animation Software) and that libGDX can run on a lot off platforms

so link any not slow pasted video tutorials or text tutorials please it would really help
or some site that explains all the shit in libGDX

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline trollwarrior1
« Reply #1 - Posted 2015-09-14 06:21:03 »

There are so many questions already posted in various places, that you can just probably google what you want to learn how to do, and there will already be a thread that explains how to do it, or how other people have done it.
Offline VIrtueeL
« Reply #2 - Posted 2015-09-14 06:25:50 »

There are so many questions already posted in various places, that you can just probably google what you want to learn how to do, and there will already be a thread that explains how to do it, or how other people have done it.

ok will try that =/ (and see if it works if it really does) <-- that is so i can post this comment coos 90% needs to be mine comment -.- <-- so is that

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
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Offline atombrot
« Reply #3 - Posted 2015-09-14 06:35:12 »

Start in the official wiki: https://github.com/libgdx/libgdx/wiki

SpriteBatch: https://github.com/libgdx/libgdx/wiki/Spritebatch%2C-Textureregions%2C-and-Sprites

Your question with Gdx.gl.glClear is answered on this page: https://github.com/libgdx/libgdx/wiki/A-simple-game#rendering-the-bucket In general this page might help you as well to get to know how to setup a basic game.

In general I would go to the wiki first if you need to know anything. It isn't a bad thing if you have a long read through it all so you can familiarize yourself with the framework and it's possibilities.
Offline VIrtueeL
« Reply #4 - Posted 2015-09-14 07:20:41 »

Start in the official wiki: https://github.com/libgdx/libgdx/wiki

SpriteBatch: https://github.com/libgdx/libgdx/wiki/Spritebatch%2C-Textureregions%2C-and-Sprites

Your question with Gdx.gl.glClear is answered on this page: https://github.com/libgdx/libgdx/wiki/A-simple-game#rendering-the-bucket In general this page might help you as well to get to know how to setup a basic game.

In general I would go to the wiki first if you need to know anything. It isn't a bad thing if you have a long read through it all so you can familiarize yourself with the framework and it's possibilities.

thanks mate this will really help me i think Smiley))))))))))))))))))))))))))))) <-- so i can reply

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline VIrtueeL
« Reply #5 - Posted 2015-09-14 07:46:54 »

those sites really helped so Sprite-batch is basically Graphics2D you use that to draw images and all graphics basically =D am getting my head around it now thanks!

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
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