don't write a game and then try to get on Steam ... write a game for Steam.
Ok, so how would that approach look like ?
I mean if I write a complex and polished desktop game, it is Steam material, isn't it ?
Now, I have personally no hope that Steam would pick my game up because it rejects much stuff, as I have heard.
Btw what about that Java Steam SDK ? Does it already exist ?
Edit: In this regard: How did many games (mostly Flash) like N or even Linerider become Nintendo games, mostly Nintendo DS ?
I mean do you pitch your game to Nintendo - is it even possible; or do you have to get lucky and they approach you ?