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  AMD64 JOGL load problems  (Read 338 times)
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Offline sylemx

JGO n00b
*

Posts: 1



« on: 2007-09-28 12:00:50 »

Hello, perhaps you can help me. I am trying to use the 64-bit AMD
implementation for JOGL on my computer, and the JVM appears to not be
able to load it. After some quick googling, it appears that this is a
problem with the library itself and not with how I am trying to load it.
Am I doing something unintelligent or is there actually a problem with
the library?

This is the Java exception I get when trying to use it:

Exception in thread "main" java.lang.UnsatisfiedLinkError: /path/libjogl_awt.so: Can't load AMD 64-bit .so on a AMD 64-bit platform
    at java.lang.ClassLoader$NativeLibrary.load(Native Method)
    at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1751)
    at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1676)
    at java.lang.Runtime.loadLibrary0 (Runtime.java:822)
    at java.lang.System.loadLibrary(System.java:993)
    at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:78)
    at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:101)
    at com.sun.opengl.impl.NativeLibLoader.access$100(NativeLibLoader.java:47)
    at com.sun.opengl.impl.NativeLibLoader$2.run(NativeLibLoader.java:130)
    at java.security.AccessController.doPrivileged (Native Method)
    at com.sun.opengl.impl.NativeLibLoader.loadAWTImpl(NativeLibLoader.java:116)
    at com.sun.opengl.impl.JAWT.getJAWT(JAWT.java:91)
    at com.sun.opengl.impl.x11.X11GLDrawableFactory.lockToolkit(X11GLDrawableFactory.java:551)
    at com.sun.opengl.impl.x11.X11GLDrawableFactory.isXineramaEnabled(X11GLDrawableFactory.java:676)
    at com.sun.opengl.impl.x11.X11GLDrawableFactory.chooseGraphicsConfiguration(X11GLDrawableFactory.java:134)
    at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:113)
    at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:82)
    at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:75)
Thanks!
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