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  AGEIA physX PPU (novadex/ODE)  (Read 2285 times)
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Offline zparticle

Senior Devvie

Thick As A Brick

« Posted 2005-08-12 17:34:16 »

Some really neat videos.

Offline jfelrod1960

Junior Devvie

Use the source Luke, use the source!!!

« Reply #1 - Posted 2005-08-13 02:43:14 »

Didn't see anything about novadex/ODE Huh

Would be nice in a Java application.  Don't you think?

Jeffrey F. Elrod
Complexsive Systems
Offline Falken

Senior Newbie

biggidy bong

« Reply #2 - Posted 2005-08-13 12:49:54 »

That PPU chip is amazing!!
I can't wait to see it embedded in Java-powered devices.  I've been looking at the <a href="">Open Dynamics Framework</a> initiative where Ageia are trying to get everyone to agree on a standardised API interface for all physics engines.  This will undoubtedly lead to Java bindings.  If you're aware of the <a href="">Khronos Group</a> consortium then you will know there is a lot of ongoing activity towards creating Java bindings for embedded hardware such as <a href="">OpenGL-ES</a>, <a href="">OpenSL-ES</a> and <a href="">OpenVG</a>.  Ageia is a member of that group and it's not difficult to see why - they want their chip to be embedded in future Java-powered devices, such as smart phones and set-top boxes.  So surely it's only a matter of time before us Java game developers get to play with OpenGL-ES and a physics PPU on Java-enabled devices.  Smiley
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