SimonH
JGO Strike Force    Posts: 896 Medals: 14
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on:
2009-01-15 15:04:12 » |
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Enough retro for the moment - put on some ambient sounds and taste 4bidden FruitSometimes the 4K limit is a good thing - I could happily have gone on playing with this for ever! Genius idea from the people at Q-Games
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kevglass
« League of Dukes » JGO Kernel      Posts: 5214 Medals: 49
Mentally unstable, best avoided.
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Reply #1 on:
2009-01-15 15:19:32 » |
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Works well here, but not really sure what I'm supposed to be doing other than madly flying around?
Cool graphics tho.
Kev
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SimonH
JGO Strike Force    Posts: 896 Medals: 14
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Reply #2 on:
2009-01-15 15:29:50 » |
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not really sure what I'm supposed to be doing You have to catch all 20 crescents. Bust a few purple prowlers to release pollen for seeds. When a seed is flashing move onto it to make it grow. Then you can jump onto it to explore new areas. Hmmm... Maybe I need to make the seeds grow automatically...
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Games published by our own members! Go get 'em!
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ShannonSmith
Sr. Member   Posts: 365 Medals: 13
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Reply #3 on:
2009-01-15 15:34:17 » |
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Nice style, reasonably fun. Are there any enemies (I didn't play for very long)? Slight nitpick: not really crescents.
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Jono
Full Member   Posts: 143 Medals: 1
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Reply #4 on:
2009-01-15 16:44:45 » |
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Wow. Left 4k Dead has finally met its match!
Do you think you could make the background image follow you around a bit so that it gives a sense of depth? Something like the background being offset from its current position by x/2,y/2 where x,y is the flying thing's position.
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Ranger
Sr. Member   Posts: 340 Medals: 1
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Reply #5 on:
2009-01-15 17:50:39 » |
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I never thought I'd have some much fun playing this!  Brilliant!  I was on the 18th crescent, I saw it was right at the top, when my whirly blade got stuck on the right hand side of the game (not hitting any trees or anything). I could go make it go up an down, but it would only move left and right by about a pixel or two. 
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3573 Medals: 44
Game Engineer
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Reply #6 on:
2009-01-15 22:46:41 » |
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Same thing happened to me, except I got stuck on the left. I believe that my spinny thing went over the barrier on the left and then landed too low on the wrong side.
But this game is very very cool. I didn't want to stop playing once I figured it out.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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Hsaka
Jr. Member   Posts: 95 Medals: 2
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Reply #7 on:
2009-01-16 00:27:03 » |
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Awesome game! I think I'm addicted. 
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bienator
JGO Ninja    Posts: 632 Medals: 1
OutOfCoffeeException
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Reply #8 on:
2009-01-16 07:03:09 » |
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wow, great game. Try to enable anti aliasing to smooth out the tree shapes
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rdcarvallo
Sr. Member   Posts: 300
2D Java games forever!
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Reply #9 on:
2009-01-16 09:00:05 » |
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Excelent Eden implementation in 4K.
Much better than the one I was working, I got caught in the rope implemetation.
Indeed, this is a big match for L4KD.
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Games published by our own members! Go get 'em!
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appel
JGO Wizard     Posts: 1477 Medals: 23
I always win!
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Reply #10 on:
2009-01-16 09:57:46 » |
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Pretty nice gfx. I like the clouds!
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SimonH
JGO Strike Force    Posts: 896 Medals: 14
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Reply #11 on:
2009-01-16 12:22:47 » |
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Few slight mods: - Garden is now bigger.
- Two new plants (one really hard to reach!)
- Plants are smoother (but full aliasing is just too slow)
- Stuck-in-edge bug should be gone.
They're very wide crescents! 
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Abuse
JGO Kernel      Posts: 1866 Medals: 5
falling into the abyss of reality
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Reply #12 on:
2009-01-16 13:35:33 » |
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"Congratulations!"
I like it - nice use of fractals in a rather bizarre abstract world.
Is the background also generated from a fractal?
note.
Noticable drop in framerate as more of the plants are burst, presumably you arn't performing any kind of culling on what you draw?
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oNyx
JGO Kernel      Posts: 2943 Medals: 5
pixels! :x
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Reply #13 on:
2009-01-16 15:03:28 » |
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Oooh... very surreal. I like it. 
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irreversible_kev
Full Member   Posts: 174
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Reply #14 on:
2009-01-16 15:56:33 » |
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Very cool graphics style
BUT THE 20TH CREST IS REALLY ANNOYING ME NOW !
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3573 Medals: 44
Game Engineer
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Reply #15 on:
2009-01-17 01:23:22 » |
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Winner!
I got all 20.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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nva225
Sr. Member   Posts: 298
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Reply #16 on:
2009-01-17 14:24:20 » |
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They're very wide crescents!  They're just crescents as the limit of their width approaches the radius?  Anyway cool game, managed to (without getting stuck!) beat the game first try. Took a while, but I didn't feel like it was excessively long. And every time I missed a shot, I could just look at the pretty trees again, swaying around. Agree with very surreal and (mostly) relaxing. Something very compelling about this. Very nice 
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appel
JGO Wizard     Posts: 1477 Medals: 23
I always win!
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Reply #17 on:
2009-01-19 10:04:46 » |
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Excellent game!
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SimonH
JGO Strike Force    Posts: 896 Medals: 14
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Reply #18 on:
2009-01-19 22:15:04 » |
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A few little tweaks: - Bit easier (free plant to start).
- Should play sightly smoother.
- Touch of parallax added.
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Jono
Full Member   Posts: 143 Medals: 1
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Reply #19 on:
2009-01-20 03:01:58 » |
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A few little tweaks: - Bit easier (free plant to start).
- Should play sightly smoother.
- Touch of parallax added.
Ahh.. parallax, I'm glad someone knows the right names for things. The game is sensational! Definitely quicker to finish now, but still long enough to get into and enjoy. 
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Ranger
Sr. Member   Posts: 340 Medals: 1
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Reply #20 on:
2009-01-20 08:39:58 » |
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Whirly thing no longer gets stuck. Made it to the end. Great game! Heaps of fun! 
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SimonH
JGO Strike Force    Posts: 896 Medals: 14
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Reply #21 on:
2009-01-28 01:38:35 » |
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Wow! I got noticed by the pros! Email from Q-Games;
Hey there,
Nice applet - but can you mention on the main page that it is a homage (or takes inspiration from or whatever) to "PixelJunk Eden, a title available for download from PSN on the PS3".
Or we'll get into trouble with the publishers (Sony).
Regards
Comforting to think the top-drawer companies keep their eye on Java4K!
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SimonH
JGO Strike Force    Posts: 896 Medals: 14
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Reply #22 on:
2009-01-28 11:08:04 » |
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Browser game pick at Indie Games! Video, screenshots & everything! *all smug*
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h3ckboy
JGO Kernel      Posts: 1645 Medals: 4
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Reply #23 on:
2009-01-28 11:18:45 » |
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whoa congratz man. how long did this take you?
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bienator
JGO Ninja    Posts: 632 Medals: 1
OutOfCoffeeException
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Reply #24 on:
2009-01-29 07:29:22 » |
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- Plants are smoother (but full aliasing is just too slow)
you could try to make AA FPS based. If the FPS drops below a certain value (e.g 20) disable it. I really like the game, good work!
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zeroone
Sr. Member   Posts: 295 Medals: 10
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Reply #25 on:
2009-03-01 12:46:39 » |
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Really cool graphics. I love those fractal trees. The cloudy pink sky also appears very fractal like. Nice color scheme and shadows. This is essentially a puzzle game. There are no enemies attacking you and you apparently can take all the time you want to accomplish the goal. But, 20 crescents seem like too many. I grew 4 trees (one floating) and I got 14 crescents, but now it just seems very repetitive. What happens when you hit 20?
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