Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (477)
Games in Android Showcase (107)
games submitted by our members
Games in WIP (534)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  MultiTexturing bug ?  (Read 652 times)
0 Members and 1 Guest are viewing this topic.
Offline Niwak

Senior Member


Medals: 1
Projects: 1



« Posted 2005-06-12 23:10:51 »

I've made some test lately and I can't get the multitexture example to work (even when I just do a simple java web start from the Xith3D web site http://xith.org/demo/org.xith3d.gsg.php).

Everything works fine, except the displayed cube is not multitextured (just the glass.png, not the cross).

Anyone is experiencing this ?

Thanks

              Vincent
Offline Niwak

Senior Member


Medals: 1
Projects: 1



« Reply #1 - Posted 2005-06-13 11:16:34 »

I have made firther test using Mesa as the opengl driver. Multitexturing worked well with Mesa.

Finally it seems that, my videocard (GeForce 2 GTS) supports multitexturing but depending on the selected dislpay mode, the driver will make it available or not. Therefore, since Xith3D does not check for the availability of the needed unit states, and because the driver just report the glActiveTextureARB has a GL error which is not blocking the graphic rendering, it was normal that I did get a running program with the second texture deactivated.

No bug then. Just a strange behavior.

  Vincent
Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #2 - Posted 2005-06-13 18:56:43 »

Maybe an error message should be made from xith, so users can easier see, why it doesn't show properly?

:: JOODE :: Xith3d :: OdeJava ::
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

pw (35 views)
2014-07-24 01:59:36

Riven (33 views)
2014-07-23 21:16:32

Riven (21 views)
2014-07-23 21:07:15

Riven (24 views)
2014-07-23 20:56:16

ctomni231 (55 views)
2014-07-18 06:55:21

Zero Volt (47 views)
2014-07-17 23:47:54

danieldean (38 views)
2014-07-17 23:41:23

MustardPeter (43 views)
2014-07-16 23:30:00

Cero (59 views)
2014-07-16 00:42:17

Riven (56 views)
2014-07-14 18:02:53
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!