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  MultiTexturing bug ?  (Read 861 times)
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Offline Niwak
« Posted 2005-06-12 21:10:51 »

I've made some test lately and I can't get the multitexture example to work (even when I just do a simple java web start from the Xith3D web site

Everything works fine, except the displayed cube is not multitextured (just the glass.png, not the cross).

Anyone is experiencing this ?


Offline Niwak
« Reply #1 - Posted 2005-06-13 09:16:34 »

I have made firther test using Mesa as the opengl driver. Multitexturing worked well with Mesa.

Finally it seems that, my videocard (GeForce 2 GTS) supports multitexturing but depending on the selected dislpay mode, the driver will make it available or not. Therefore, since Xith3D does not check for the availability of the needed unit states, and because the driver just report the glActiveTextureARB has a GL error which is not blocking the graphic rendering, it was normal that I did get a running program with the second texture deactivated.

No bug then. Just a strange behavior.

Offline arne

Senior Devvie

money is the worst drug- we should not let it rule

« Reply #2 - Posted 2005-06-13 16:56:43 »

Maybe an error message should be made from xith, so users can easier see, why it doesn't show properly?

:: JOODE :: Xith3d :: OdeJava ::
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