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  VRML-97 Loader: Human Animation Works: Java3d  (Read 3030 times)
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Offline Vrml_Java_Animator

Senior Newbie




Web Animation with VRML,  Java3d & pure Java


« Posted 2003-05-06 14:39:43 »

The VRML-97 Loader for Java3d from Sun animates
------------------------- NSF Finger Spelling Animations
in a browser on Windows & Linux receiving  your
MouseDown clicks on VRML Sensors animating
Web3d.org's VRML based H-Anim Human Avatars.

Web3d.org's H-Anim standard allows and encourges
artists, animators, and programmers to collaborate
and create interactive Human Modelst that move,
walk, talk and sign ASL of finger spelling for the Deaf.

VRML Loaders Working: Finger Spelling Anim Shown
--------------------------------------------------
http://www.frontiernet.net/~imaging/vrml_loaders_working.html
^-- web page, animated "gif" image ---v
http://www.frontiernet.net/~imaging/ani_finger_spelling_java3d.gif

Games with Java3d & VRML with Sun's VRML Loaders
----------------------------------------------------------------
http://www.frontiernet.net/~imaging/games_with_java3d.html

I noticed previous posters here asked about thr
"vrml97.jar" VRML Loaders with Java3d ...
------------ I've been using them since 1999
and have lots of fun with them.

Java 3D VRML Loader, please help, March 3rd, 2003
-------------------
http://www.java-gaming.org/cgi-bin/JGOForums/YaBB.cgi?board=3D;action=display;num=1046681412

How to import VRML into a scenegraph
------------------------------------
http://www.java-gaming.org/cgi-bin/JGOForums/YaBB.cgi?board=3D;action=display;num=1046399441

I'm new to this forum,
I arrived here after reading a post to
Sun's Java3d-interest lists from someone
who has been active in both forums:

I animate VRML with Java3d with the
Sun VRML Loaders, with the Shout3d.com
'pure' Java engine ( without the optional
'Java3d' package ) and with my own
Java rendering engines, using what
'what works best' for the task.

Here's the java3d list post I followed:

| JAVA3D-INTEREST@JAVA.SUN.COM
| Subject:      custom LOD creation.
|
|
| Hi all.
| I'm actually struggling with LOD subclassing,
| and wishing to get some help in order to see that
| damn thing (my program) work. I actually started
|  a thread on javagaming, but feel free to answer
|  here if you like. I'll post the solution on the forum if
| i get it from here, and 'vice versa'.
|
http://www.java-gaming.org/cgi-bin/JGOForums/YaBB.cgi?board=3D;action=display;num=1051867050 |
| Thanks a lot.
|
http://archives.java.sun.com/cgi-bin/wa?A2=ind0305&L=java3d-interest&P=2426

-- Paul


Imaging the Imagined: Modeling with VRML, Java & Math
-------------------------------------------------------------------
Offline Daath

Junior Member




Java games rock!


« Reply #1 - Posted 2003-05-06 16:05:10 »

oh my god... crazy Paul found this forum as well .... Grin
Offline Vrml_Java_Animator

Senior Newbie




Web Animation with VRML,  Java3d & pure Java


« Reply #2 - Posted 2003-05-06 18:15:40 »

You must be confused.

I do 3d animation with Java & VRML.

Here's a sample animation created with VRML & Java:

http://www.frontiernet.net/~imaging/ani_finger_spelling_java3d.gif

VRML animations created by NIST, NSF, Navy PGS
projects ( with your tax dollars ) can be animated
with Java3d with the Sun VRML Loaders.

-- as you can see -- on my web pages.

What would be crazy is if people worlking to
advance & advantage computer graphics animation
at the NSF, NIST, & Navy PGS betrayed their
professional obligations got involved in making
false, fraudulent and engaging in illegal activity whele
working on projects funded by the American Taxpayer.

That would be illegal .... and crazy.


VRML Loaders Working: Finger Spelling Anim Shown
--------------------------------------------------
http://www.frontiernet.net/~imaging/vrml_loaders_working.html


http://ovrt.nist.gov/projects/wear/caesarsegment/index.html
|
http://ovrt.nist.gov/projects/wear/caesarsegment/csr0099a/csr0099a.wrl


Fingerspelling with VRML & Java
--------------------------------
http://www.frontiernet.net/~imaging/avatar_builder.html
|
^-- go here -- WAIT -- then double click on "Finger Spell"
|
http://www.frontiernet.net/~imaging/Avatars/asl_jen_az.wrl
|
http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/asl_H-Anim_x3d.wrl
|
http://home.rochester.rr.com/javajava/media/finger_spelling_cvid.mov


Chess Player: You control: Moves chess pieces
-----------------------------------------------------
http://www.frontiernet.net/~imaging/H-Anim_Avatars.html

Java & VRML,  A " Java Gaming " project of mine.

Thank's for your reply,

but try to write something that might be helpful
to the other people in this forum next time.

Sincerely,

-- Paul


Imaging the Imagined: Modeling with VRML, Java & Math
-------------------------------------------------------------------
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Daath

Junior Member




Java games rock!


« Reply #3 - Posted 2003-05-06 18:25:22 »

you are posting same never-making any sense shouts into numerous newsgroup (you are banned from couple of them as well) -  never showed any code - all the time claiming - everything can be done but never showed how - So dude who is here confused  Grin

Paul take a hike please and never come back .....
Offline Vrml_Java_Animator

Senior Newbie




Web Animation with VRML,  Java3d & pure Java


« Reply #4 - Posted 2003-05-22 17:45:41 »

The Sun VRML Loaders have been used to
animate Web3d.org's VRML based H-Anim Avatars
including Fingerspelling for the Deaf animations
created with our tax payer dollars via NSF funding.

You can see what this NSF supported animation look like

if you have a web browser configured to show
animated "GIF" s.

 Look here:

http://www.frontiernet.net/~imaging/ani_finger_spelling_java3d.gif

http://www.frontiernet.net/~imaging/vrml_loaders_working.html

http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/asl_H-Anim_x3d.wrl

and you can see a real-time rendering with VRML & Java
( Java 1.1 with Shout3d.com rendering engine ) here:

Finger Spelling Animation with Java & Shout3d
-----------------------------------------------
http://www.frontiernet.net/~imaging/fingerspelling.html

Can you see those animations ?

The GIF animation was created with:

- VRML
- Java3d using the Sun VRML Loaders

Lies, false & fraudulent statements from the
"Couch-Beitler Flame War" suggested
what have just seen --- cannot be done ---

which of course is false.

The Yumetech.com team of Justin Couch and
Alan Hudson have been working to replace
the Sun VRML Loaders,  hoping to
bring profits to their company
( nothing wrong with that )
but their methodology of making false
and fraudulent claims about the Sun VRML Loaders
and the people and groups that use them
( Nasa uses them and the NIST Virtual Chemistry Lab
uses them ) is inappropriate, and I have said so.

Your dishonest, unhelpful, unfriendly, uniformative post
intensionally misrepresents the facts.

Your continuation of the "Couch-Beitler Flame War"
hurts our community:  please stop it.

Sun created the Sun VRML Loaders and donated
them to our community, many have used them,
including:

- Justin Couch of Yumetech.com
- Alan Hudson of Yumetech.com
- Don Brutzman, US Naval Postgraduate School

 These people know the Sun VRML Loaders
can animate Web3d.org's VRML based H-Anim
Avatars, and for them perpetuate the lies that
it can't be done is inappropriate:

Don Brutzman is an "educator" payed by the
US taxpayer, is on the Board of Directors of Web3d.org,
is an Associate Professor at the US Navy Postgraduate School,
and -- I think -- ( do you disagree ? )  he should conduct
himself with intelligence and integrity and not actively
particpate in a criminal fraud with Yumetech.com and
Prentice-Hall which fraudulently published without correction
false and misleading books ... about the Sun VRML Loaders

 false & fraudulent statements

___  meant to benefit Yumetech.com __

and mislead and misinform people into not using the

alternatitive solution:  Sun's VRML Loaders.

Quote

|
| you are posting same never-making any sense shouts
| into numerous newsgroup
| (you are banned from couple of them as well)
|
|  -  never showed any code -
|
|  all the time claiming - everything can be done
|
|  but never showed how
|
| - So dude who is here confused  Grin
|
| Paul take a hike please and never come back .....

|


Do any of the lists and newsgroups __  require ___
participants to give away their source code ?

 Yes, I have used the Sun VRML Loaders.
 Yes, the Sun VRML Loaders

animate Web3d.org's VRML  H-Anim Avatars in a browser.

 Yes, I have been the attached by the
dishonest Yumetech.com staffers, and the
dishonest anonymous posters like yourself.

 It's the price of success,

 when NIST & NSF staffers feel

an entitlement  to lie because President Clinton did it.

 -- Paul, Java Developer & Web Animator
----------------------------------------------
Imaging the Imagined: Modeling with Math & a Keyboard


Imaging the Imagined: Modeling with VRML, Java & Math
-------------------------------------------------------------------
Offline kevglass

JGO Kernel


Medals: 120
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5 - Posted 2003-05-22 18:03:12 »

Please, argh.. no, not contamination of the P.Flavin type...

Please moderator.. block posting.. please..

(I must apologise, this is probably my fault)

Kev

Offline Vrml_Java_Animator

Senior Newbie




Web Animation with VRML,  Java3d & pure Java


« Reply #6 - Posted 2003-05-22 18:52:49 »

You don't like the Sun VRML Loaders ?

You don't like software from Sun ?
 
You don't like the NSF Funded Finger Spelling Avatars ?

You don't like using Java3d to help Deaf Children ?

Why do you want to hurt Deaf Children ?

You have a link from a "FAQ" site controlled
by one of the people that inflicted the

"Couch-Beitler Flame War"

on Sun's Java3d-interest list & Web3d.org's Lists ?



Look here:

http://www.frontiernet.net/~imaging/ani_finger_spelling_java3d.gif

http://www.frontiernet.net/~imaging/vrml_loaders_working.html

http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/asl_H-Anim_x3d .wrl  

and you can see a real-time rendering with VRML & Java
( Java 1.1 with Shout3d.com rendering engine ) here:

Finger Spelling Animation with Java & Shout3d
-----------------------------------------------
http://www.frontiernet.net/~imaging/fingerspelling.html

Can you see those animations ?


Quote


| Please, argh.. no, not contamination of the P.Flavin type...
|
| Please moderator.. block posting.. please..
|
| (I must apologise, this is probably my fault)
|
| Kev

|



| Author: Kevin Glass
|
| File Format(s): Quake MD2, MD3, BSP Maps
|
| Notes: Supports loading and animation of all the
| frames stored in an MD2 file. Also supported:
|
|    * Skinning
|    * Quake 2 BSP Maps
|    * WAL Texture files
|    * PCX textures
|    * Quake 3 geometry
|
| Currently the SUN Loader interface isn't supported.
| Full documentation and example code is provided
| in the ZIP.
|
http://j3d.org/utilities/loaders/misc/md2.html

The MD2 Loader you wrote ...

looks alot like the one written by Leyland Needham.


MD2 Animations with Java3d
-----------------------------------
http://home.rochester.rr.com/javajava/Ani/ani_dragon.gif

http://www.frontiernet.net/~imaging/java3d_and_vrml.html

It's nice when Justin Couch can "make" you the author,
after the fact.

Nice work.

-- Paul, Java Developer & Web Animator
---------------------------------------------
Imaging the Imagined: Modeling with Math & a Keyboard


Imaging the Imagined: Modeling with VRML, Java & Math
-------------------------------------------------------------------
Offline kevglass

JGO Kernel


Medals: 120
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #7 - Posted 2003-05-22 19:27:55 »

Yay, I get to be target for your flames now.. woo hoo!

Is it some sort of pleasure you get out of it, or is it just you really believe you're telling the truth?

Kev

Offline Daath

Junior Member




Java games rock!


« Reply #8 - Posted 2003-05-22 19:38:10 »

think of VRML as an earphones for a sec.... and recall movie "There's somethin about Marry" and here you got it..... there is no way to take earphones from  Paul  Grin

Offline kevglass

JGO Kernel


Medals: 120
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #9 - Posted 2003-05-22 19:41:58 »

I always try to think of him as "character" of java/graphics/"any old shit" forums and news groups.

But it just goes on and on and on and on and on....

Kev

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Daath

Junior Member




Java games rock!


« Reply #10 - Posted 2003-05-22 19:57:44 »

you are right he is quite something - and keep posting same message to all newsgroup for years  - I joined j3d newgroups in 1999 - and seen probably hundreds of those postings and that says only one thing him - he is not perceiving reality like we all do .... I used to thought of him as a funny lost character but now he is for me nothing more but annoying pest .... actually I was suprised it took him that long to find out about this forum ...unless moderator takes an action he will be here forever .....
Offline endolf

JGO Coder


Medals: 7


Current project release date: sometime in 3003


« Reply #11 - Posted 2003-05-22 20:49:48 »

Ahh, and so it goes on, the advantage of an email list is you can add rules, like sender = animator@ROCHESTER.RR.COM, destination = /dev/null

unfortunatly, here, you can't, but what you can do is invite your friends, and I can vouch for kevs work on the md2 loader as being his own.

(sorry, had to join in)

Jeremy

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