Hi !
Featured games (84)
games approved by the League of Dukes
Games in Showcase (565)
Games in Android Showcase (151)
games submitted by our members
Games in WIP (606)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Problems loading libraries on OSX  (Read 847 times)
0 Members and 1 Guest are viewing this topic.
Offline pepijnve

Junior Devvie

Java games rock!

« Posted 2005-06-11 09:41:00 »

I'm trying to run nehe lesson 8 and I get the following error
Initial mode: 1280 x 1024 x 32 @75Hz
Removed 0 duplicate displaymodes
Could not locate symbol glRequestResidentProgramsNV
getPathFromClassLoader: searching for: IL
getPathFromClassLoader: searching for: lwjgl
org.lwjgl.LWJGLException: Could not load devil library.
  at org.lwjgl.devil.IL.nCreate(Native Method)
  at org.lwjgl.devil.IL.create(
  at Lesson08.init(
  at Lesson08.main(

The native method nCreate calls extil_Open which starts out with:
bool extil_Open(JNIEnv *env, jobjectArray ilPaths) {
        jsize pathcount = (*env)->GetArrayLength(env, ilPaths);
        int i;
        jstring path;
        char *path_str;

        printfDebug("Found %d devil paths\n", (int)pathcount);

Now for some reason I'm not seeing this debug output at all even though I set the debug system property to true. So basically I have no idea why this is failing and I don't really feel like debugging native code.
I've set the java.library.path system property contain the path to the lwjgl libs, and when I run
String[] illPaths = LWJGLUtil.getLibraryPaths(new String[]{
         "DevIL", "DevIL.dll",
         "IL", "",
         "IL", "libIL.dylib"}, IL.class.getClassLoader());

I get the correct paths to libIL.dylib back. Anyone have a clue as to what might be wrong?
(This is running under jdk 1.5 release 1 under osx 10.4.1)
Offline Matzon

JGO Knight

Medals: 19
Projects: 1

I'm gonna wring your pants!

« Reply #1 - Posted 2005-06-11 09:58:38 »

You are running into two known issues, both semi tricky.
1: Debug
You are not getting any debug info, because the boolean property is only settable in the file, not the file. They use the same file with the debugging check and printing, but the only way to set it is through the SysImplementation.setDebug() method which DevIL doesn't have access to. How to solve this *gracefully* is still up in the air

2: Not loading libs
DevIL has some slight issues on MacOSX, see more here:

Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

ags1 (9 views)
2015-03-31 10:55:12

theagentd (13 views)
2015-03-27 23:08:20

wxwsk8er (54 views)
2015-03-20 15:39:46

Fairy Tailz (47 views)
2015-03-15 21:52:20

Olo (29 views)
2015-03-13 17:51:59

Olo (32 views)
2015-03-13 17:50:51

Olo (39 views)
2015-03-13 17:50:16

Olo (44 views)
2015-03-13 17:47:07

ClaasJG (58 views)
2015-03-10 11:36:42

ClaasJG (42 views)
2015-03-10 11:33:01
How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!