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Offline IchHauEuchAlleUm

Senior Newbie




Java games rock!


« Posted 2005-06-05 20:47:52 »

hi, do I have to activate this clipping for every Shae3D seperately, with the help of a PolygonAttributes-object, or is there a central way of doing it?
Offline ewills

Junior Member




Java skeletal animation systems rock!


« Reply #1 - Posted 2005-06-11 18:42:53 »

Yes.

polygonAttributes.setCullFace(PolygonAttributes.CULL_BACK);
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #2 - Posted 2005-06-12 02:24:57 »

Perhaps we can add this as a render option so it can be global.

Will.

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