Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (781)
Games in Android Showcase (233)
games submitted by our members
Games in WIP (857)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: 1 2 [3] 4
  ignore  |  Print  
  Conquer - LWJGL Turnbased Strategy  (Read 36315 times)
0 Members and 1 Guest are viewing this topic.
Offline Warren_Head

Senior Newbie

Java games rock!

« Reply #60 - Posted 2005-06-18 07:11:03 »

Yes, I just tried it. Selecting destination planet if that planet is yours does not work. Pressing End to submit all to a native planet also doesn't work.
And I'm getting better at it, I see it really depends on how much planets are around your first and the first planets of your opponents. I guess sofar I have always had them around the cpu players which really made the game a lot more difficult. Spreading these other planets out is a way of setting the difficulty methinks. Perhaps you could gradually increase the difficulty as the player progresses through them, although I think it will be a lot of work getting it right and not worth the hassle.
8: Undefined index: online
File: /home/jgo/public_html/Themes/default/Display.template.php (main sub template - eval?)
Line: 161