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  [Check out] New puzzle - applet - BUG FIXED !!!  (Read 2490 times)
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Offline Danskeren

Senior Member


Projects: 2


oi?


« Posted 2005-04-25 19:38:15 »

I just started out working on this new puzzle game.

http://arraypainter.com/projects/circles/circles.html

NOTE: Dont move the mouse too fast cus then you "loose" the white circles. I did this to prevent one from moving very fast and move through a wall or something. But check it out.

Offline zparticle

Senior Member




Thick As A Brick


« Reply #1 - Posted 2005-04-25 19:47:51 »

That is pretty cool. very frustrating though.

Offline DanK

Junior Member




Javver games rock yawel!


« Reply #2 - Posted 2005-04-25 20:33:22 »

Yeah, interesting but super hard, maybe shorter 'sticks' for early levels?

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Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #3 - Posted 2005-04-25 23:11:42 »

Quote

NOTE: Dont move the mouse too fast cus then you "loose" the white circles. I did this to prevent one from moving very fast and move through a wall or something. But check it out.


Just fix your collision detection, and then you can remove this horrible "feature". Could be good fun then. Especially if you get a bonus for using fewer moves.

malloc will be first against the wall when the revolution comes...
Offline Danskeren

Senior Member


Projects: 2


oi?


« Reply #4 - Posted 2005-04-26 05:26:20 »

Yeah I thought of having a score for every time you pressed the mouse button. Then the lower score was better.

I will go work on the collision detection later today. Thanks for the replies. It would be cool to make a level editor online and make ppl try each others maps and then have a highscore with the folks who completed the biggest percentage of all the maps.

Offline Danskeren

Senior Member


Projects: 2


oi?


« Reply #5 - Posted 2005-04-26 12:55:13 »

I have just fixed the annoying bug.

Can you hit the yellow squares with brown circle now? Cheesy

Offline zparticle

Senior Member




Thick As A Brick


« Reply #6 - Posted 2005-04-26 15:38:20 »

That is soooo much better.

Offline Danskeren

Senior Member


Projects: 2


oi?


« Reply #7 - Posted 2005-04-26 15:46:05 »

Thankyou Cheesy

Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #8 - Posted 2005-04-26 16:07:01 »

umm...i hit the yellow sqaure with the brown circle, and nothing happened...

Its the far right yellow square if that helps at all...

DP

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline Danskeren

Senior Member


Projects: 2


oi?


« Reply #9 - Posted 2005-04-26 18:51:55 »

I know nothing happens, I have only made the collision detection and the physics. Just added the yellow squares to show what the point of the game could be Smiley Do you like?

Games published by our own members! Check 'em out!
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Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #10 - Posted 2005-04-26 18:57:01 »

I like the idea alot to be honest! It has alot of potential. The tiles themselves could potentially change the bevhaviour of the brown circle, just throwing a few ideas here and there.

Keep the updates coming!

DP

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline Danskeren

Senior Member


Projects: 2


oi?


« Reply #11 - Posted 2005-04-26 20:25:29 »

what tiles? WHat you mean about changing the behaviour of the brown? please refrain Smiley

Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #12 - Posted 2005-04-26 21:35:55 »

umm...ok, the tiles that the map is consisted of, some of them can be "fire" which makes the brows ball very hot and thus melts slowly, so you need to get the brown ball outta there FAST!

You can have a stream of water, wereby it carries the brown ball and the white balls along, so you need to remove it from streams and such...

DP

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline Danskeren

Senior Member


Projects: 2


oi?


« Reply #13 - Posted 2005-04-27 05:38:35 »

Very nice idea ! Thankyou.

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