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  DooM 4K  (Read 7250 times)
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Offline rdcarvallo

Senior Devvie


Projects: 5
Exp: 15 years


2D Java games forever!


« Posted 2005-01-30 22:54:13 »

Well,

   This is my second entry, is not complete yet, but I have space to put the enemies code.

   Webstart is here:

http://www.dcc.uchile.cl/~rcarvall/j4k/2005/DooM4K.php

  Feedback is wellcome!

     Rafael.-
Offline Danskeren

Senior Devvie


Projects: 1


oi?


« Reply #1 - Posted 2005-01-31 02:38:57 »

NICE !!! Though I experience some flickering with the wallas and the celling I think this will be the game that could beat dungeon4k. It is very nice moving.

I have some suggestions for the movement:

Sideway stepping on A and D would be nice, I would be great of the mouse controlled the horisontal direction instead of the arrow keys, but I know 4K isnt enough. I just had to skip lots of ideas myself with Step Stones 4k.

Anyways, this game rocks. Even if it was not a 4k game I would still be amazed Smiley

Offline dranonymous

Junior Devvie




Hoping to become a Java Titan someday!


« Reply #2 - Posted 2005-01-31 12:23:53 »

I get an exception when it tries to launch.  Sad

Dr. A>
Games published by our own members! Check 'em out!
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Offline mlk

Junior Devvie




Muppet!


« Reply #3 - Posted 2005-01-31 12:25:12 »

Quote
Well,
2D Java games forever!

Cheesy

Very cool.

Offline rdcarvallo

Senior Devvie


Projects: 5
Exp: 15 years


2D Java games forever!


« Reply #4 - Posted 2005-01-31 18:04:29 »

Quote
Well,  
2D Java games forever!  

... After looking to SonicRacer and Robotron games.. I said, Why not!

The game is 2D!! (Doom is 2D  Wink)

Quote
I get an exception when it tries to launch.  

It may be the Webstart.. I will put a link for direct download.
Offline tom
« Reply #5 - Posted 2005-01-31 18:35:31 »

Is it possible to make it 1.4 compatible. There is still alot of people like me that have not upgraded yet.

Offline Danskeren

Senior Devvie


Projects: 1


oi?


« Reply #6 - Posted 2005-02-01 03:31:14 »

Quote
There is still alot of people like me that have not upgraded yet.


Well, then upgrade Smiley

www.java.com

Offline rdcarvallo

Senior Devvie


Projects: 5
Exp: 15 years


2D Java games forever!


« Reply #7 - Posted 2005-02-01 09:45:39 »

Quote
Is it possible to make it 1.4 compatible. There is still alot of people like me that have not upgraded yet.

It was programmed with 1.4.2_03, but in home I have 1.5.0_01 and compiled with it!

I upgraded to play the entries of the 4k comp! (and because Eclipse3.1M4 let me use 1.5 syntax)


Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #8 - Posted 2005-02-01 11:13:46 »

Quote


Well, then upgrade Smiley

www.java.com


A lot of us cannot / will not upgrade for some time to come for the standard sensible reasons (it's unhelpful, it's less stable, etc)

malloc will be first against the wall when the revolution comes...
Offline rdcarvallo

Senior Devvie


Projects: 5
Exp: 15 years


2D Java games forever!


« Reply #9 - Posted 2005-02-03 01:20:16 »

Ok,

   New version online.
   Webstart:
   http://www.dcc.uchile.cl/~rcarvall/j4k/2005/DooM4K.php

   Features:
   *Strafe: ALT + left, right
   *time based animation
   *corrected wall flickering
   *minimap in corner
   *enemies (red blocks) in the stage
 
  To Do:
   * Shots & killing (otherwise it can't be called DooM)
   * Fit the game in 4K (jar size: 4452 Bytes)

   Your feedback is always wellcome!

       Rafael.-
 
Games published by our own members! Check 'em out!
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Offline kevglass

« JGO Spiffy Duke »


Medals: 195
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #10 - Posted 2005-02-03 04:36:12 »

Looking good!

You need to check the depth sorting out between monsters and walls though.

Kev

Offline nonnus29

Senior Devvie




Giving Java a second chance after ludumdare fiasco


« Reply #11 - Posted 2005-02-05 00:00:25 »

Nice mini-map, not quiet a game yet.....  Smiley
Offline luisoft

JGO Coder


Projects: 6


Java games rock!


« Reply #12 - Posted 2005-02-05 01:26:14 »

Could not play on my linux box (jsdk1.4.2_02) because the controls are very slow to respond
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