Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (527)
Games in Android Showcase (127)
games submitted by our members
Games in WIP (594)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: 1 [2] 3
  ignore  |  Print  
  NanoMachinez  (Read 12191 times)
0 Members and 1 Guest are viewing this topic.
Offline oNyx

JGO Coder


Medals: 2


pixels! :x


« Reply #30 - Posted 2004-08-17 19:18:26 »

Why is it signed? Why is it an Applet? :-/

Can't say anything about the game itself. It crashed my browser.

/me disabled applets again

弾幕 ☆ @mahonnaiseblog
Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #31 - Posted 2004-08-18 07:46:02 »

Quote


OK I found the problem.

Author: you are using a certificate that is INVALID, it expired in May 22 2004!

I suspect that if you have a legal cert it would just run fine for me.

Also, what's the point in making everyone else click an extra time to OK an invalid cert? just get rid of it, no?



the reason for signing the applet is that i needed it for the two player network game mode (but this didn't work well) and currently for the cache feature. the game stores downoaded images and sounds on the harddisk if possible.  this is only possible with a signed applet.

Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #32 - Posted 2004-08-18 07:49:41 »

Quote
Why is it signed? Why is it an Applet? :-/

Can't say anything about the game itself. It crashed my browser.

/me disabled applets again



you're the first one with such a problem. what browser are you using?

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline blahblahblahh

JGO Coder


Medals: 1


http://t-machine.org


« Reply #33 - Posted 2004-08-18 09:12:10 »

Quote



you're the first one with such a problem. what browser are you using?


I've had numerous problems with the current latest Mozilla version crashing on applets too, so I too have applets disabled. Shouldn't be a problem - it's only when a site does something stupid (like using an invalid cert *wink* Tongue) that appletviewer chokes.

To be honest, I just don't see the point of having an invalid cert. OK, so it works for some people  but technically speaking it shouldn't - an invalid cert is ... INvalid.

malloc will be first against the wall when the revolution comes...
Offline oNyx

JGO Coder


Medals: 2


pixels! :x


« Reply #34 - Posted 2004-08-18 11:43:23 »

>you're the first one with such a problem.

LOL. Guess again why the vast majority of people here prefers webstart Wink

Firefox 0.9.3 and JRE 1.4.2_05

Downloading images... well you can do that with webstart without requiring a cert (through the download service).

弾幕 ☆ @mahonnaiseblog
Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #35 - Posted 2004-08-18 20:15:22 »

Quote


I've had numerous problems with the current latest Mozilla version crashing on applets too, so I too have applets disabled. Shouldn't be a problem - it's only when a site does something stupid (like using an invalid cert *wink* Tongue) that appletviewer chokes.

To be honest, I just don't see the point of having an invalid cert. OK, so it works for some people  but technically speaking it shouldn't - an invalid cert is ... INvalid.


of yourse, your're completely right. i have signed the applet with a cert which is valid for one year from now. could you please test again? thx.


Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #36 - Posted 2004-08-18 20:18:49 »

Quote
>you're the first one with such a problem.

LOL. Guess again why the vast majority of people here prefers webstart Wink

Firefox 0.9.3 and JRE 1.4.2_05

Downloading images... well you can do that with webstart without requiring a cert (through the download service).


as i already mentioned, i will read more about the webstart thing. currently i have absolutely no knowlege about it.
i think i'll add another switch on the start page which controls if the filsystem cache shall be used or not. if not, an unsigned applet can be used.

Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #37 - Posted 2004-08-18 20:20:41 »

by the way, a new track ("Swirl") is online now. i'm looking forward to seeing your new lap/race records on that one ...

Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #38 - Posted 2004-08-22 11:28:43 »

i've added a pause function, for those of you who were missing it.

Offline DrBizzar0

Junior Devvie




Raj raj!


« Reply #39 - Posted 2004-08-23 13:05:10 »

I just noticed an irretating thing Angry. in the root of my c: harddrive I found this directory "_NanoMachinez_Cache". You should at least put any data like this in the users home directory, which you find with System.getProperty("user.home").
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #40 - Posted 2004-08-23 19:34:09 »

Quote
I just noticed an irretating thing Angry. in the root of my c: harddrive I found this directory "_NanoMachinez_Cache". You should at least put any data like this in the users home directory, which you find with System.getProperty("user.home").


well... you're right. seems like i didn't spent too much thinking on that. sorry for that. i will change it in the next days if i can find some time.

Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #41 - Posted 2004-08-26 08:39:17 »

the cached files are now put into the user's home dir.
btw. a new track is online!  Cool

Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #42 - Posted 2004-09-02 10:04:20 »

you can now view the lap and race records on a new highscores page.
thx to all who played NanoMachinez and made the highscore list become longer and longer.

Offline gue

Junior Newbie




Java games rock!


« Reply #43 - Posted 2004-09-03 05:27:59 »

You might have all the other records, but I just made a new one, at least!

19.017 ah-yeah this!
(track: Chicanery, vehicle: hovercraft)  Cool
Offline gue

Junior Newbie




Java games rock!


« Reply #44 - Posted 2004-09-03 05:32:33 »

....but, it displayes your name on top, even though your record is older than mine. Better watch that bro! :-/
Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #45 - Posted 2004-09-03 06:21:33 »

sorry, but i'm not able to reproduce that error.
... and btw. i've beaten your record. Tongue

Offline abies

Senior Devvie





« Reply #46 - Posted 2004-09-04 17:26:07 »

I cannot run this game under JDK 1.5 RC1 (and I'm not able to use earlier JDK for applets in mozilla - plugin panel seems to detect only 1.5 installed Huh). In console, I can see the following error:

1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
instantiated DrivingVehicle object ...
initializing vehicle ...
initializing collision detection ...
Exception in thread "AWT-EventQueue-2" java.lang.IllegalArgumentException: Unsupported control type: Sample Rate
      at com.sun.media.sound.AbstractLine.getControl(Unknown Source)
      at Vehicle.initialize(Vehicle.java:249)
      at NanoMachines.loadDataUntilItHurts(NanoMachines.java:840)
      at NanoMachines.update(NanoMachines.java:269)
      at sun.awt.RepaintArea.updateComponent(Unknown Source)
      at sun.awt.RepaintArea.paint(Unknown Source)
      at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
      at java.awt.Component.dispatchEventImpl(Unknown Source)
      at java.awt.Container.dispatchEventImpl(Unknown Source)
      at java.awt.Component.dispatchEvent(Unknown Source)
      at java.awt.EventQueue.dispatchEvent(Unknown Source)
      at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
      at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
      at java.awt.EventDispatchThread.run(Unknown Source)

Artur Biesiadowski
Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #47 - Posted 2004-09-05 09:58:24 »

hmm ... strange error. it works fine with my mozilla firefox 0.9 and jdk 1.4.2_05.

btw. a new vehicle is online. it is the first vehicle not created by a NanoMachinez team member.

Offline abies

Senior Devvie





« Reply #48 - Posted 2004-09-05 12:12:15 »

I suppose that JDK 1.5 has changes some internals of com.sun.media.sound.AbstractLine - and it seems that NonoMachinez use that class. Bad, bad...

Artur Biesiadowski
Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #49 - Posted 2004-09-05 13:22:53 »

do you have any suggestions for a workaraound?
... something that works with 1.4.2_x and 1.5?

Offline princec

« JGO Spiffy Duke »


Medals: 425
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #50 - Posted 2004-09-05 13:39:35 »

Use LWJGL for your sound Smiley

Cas Smiley

Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #51 - Posted 2004-09-06 16:02:50 »

ahh, one more thing where i have absolutely no knowledge about. and the collision detection and handling is still not working properly ....
so much to do, so less time ... Sad

Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #52 - Posted 2004-09-15 12:33:44 »

i've added track and vehicle ratings. and since so many guys told me that they closed the browser window because only "loading data..." is displayed and "nothing happended", i've added a loading progress bar too....

Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #53 - Posted 2004-09-16 14:24:27 »

a new space track is online!  Cool

http://www.cocktailz.org/nano.html

the graphics are really awesome. thx to gue who did a great job!

i'm planning to add gravity forces to the two planets which will affect the spaceship's movements. *harr*

Offline luisoft

JGO Coder


Projects: 6


Java games rock!


« Reply #54 - Posted 2004-10-05 15:39:47 »

why don´t u release the source code?
Offline luisoft

JGO Coder


Projects: 6


Java games rock!


« Reply #55 - Posted 2004-10-05 15:40:25 »

I think that u should share your knowledge!
Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #56 - Posted 2004-10-10 07:51:09 »

i'm not completely happy with the way the code is written. it was one of these projects where i just started coding not knowing how many features i want to put into the game. the result is that the code is now really ugly.
so the reason why i don't release the sources is just because it's embarassing for me. Embarrassed

Offline luisoft

JGO Coder


Projects: 6


Java games rock!


« Reply #57 - Posted 2004-10-11 10:51:54 »

ok,I just wanna know how did u build the game because it is very nice I like it very much, it remembers me MicroMachines and I would like to make a similar game
Offline MasterOfDisaster

Junior Devvie




O_o


« Reply #58 - Posted 2004-10-14 14:12:26 »

i'm glad to help you with specific problems. but i don't think it's a good idea if you design your code the way i did. i'm sure you can do better. at least you should ...  Wink

Offline luisoft

JGO Coder


Projects: 6


Java games rock!


« Reply #59 - Posted 2004-10-15 15:01:31 »

I just wanna get your source code as a starting point.
Pages: 1 [2] 3
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

PocketCrafter7 (14 views)
2014-11-28 16:25:35

PocketCrafter7 (9 views)
2014-11-28 16:25:09

PocketCrafter7 (10 views)
2014-11-28 16:24:29

toopeicgaming1999 (76 views)
2014-11-26 15:22:04

toopeicgaming1999 (67 views)
2014-11-26 15:20:36

toopeicgaming1999 (16 views)
2014-11-26 15:20:08

SHC (30 views)
2014-11-25 12:00:59

SHC (28 views)
2014-11-25 11:53:45

Norakomi (32 views)
2014-11-25 11:26:43

Gibbo3771 (28 views)
2014-11-24 19:59:16
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!