The game runs so f***ing fast ito the point it's unplayable

Sounds like you arn't getting a vsync'ed BufferStrategy :-/
(I use the vsync for framerate limiting)
What machine are you running it on Java Cool Dude?
As for your bluescreen zulo, that sounds like something is pretty screwed somewhere :/
Are you running the version with the blurry effects? (not the SE version)
If so, then try the SE version.
If the SE version doesn't crash, its something to do with D3D. I would say you either have buggy or corrupt drivers/DirectX install.
If the SE version crashes as well..... then direct draw is buggy and/or corrupt

Either way, you should probably reinstall your display drivers & direct X (and check for any newer versions :/)