Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (477)
Games in Android Showcase (109)
games submitted by our members
Games in WIP (536)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  How to add a object to compiled scene  (Read 694 times)
0 Members and 1 Guest are viewing this topic.
Offline jpla2005

Innocent Bystander




Java games rock!


« Posted 2005-05-28 16:07:15 »

I was read the Sun's java3d tutorial, and I have this doubt. The problem is that I have to create a solid by a simple polygon, revolutionizing this in one axis, and my idea is create more polygons to forme it. but I don't know how to add this polygons to scene, cause all examples that I saw only change some property of the object, but never add one to scene.


Thanks.
Offline Jeff

JGO Coder




Got any cats?


« Reply #1 - Posted 2005-06-06 06:53:07 »

I was read the Sun's java3d tutorial, and I have this doubt. The problem is that I have to create a solid by a simple polygon, revolutionizing this in one axis, and my idea is create more polygons to forme it. but I don't know how to add this polygons to scene, cause all examples that I saw only change some property of the object, but never add one to scene.


Thanks.

Im not sure what you are trying to do, but Ill answer your question without understanding why you want it answered Smiley


In order to add polygons indvidually to a live scebne graph, each group of polygoins you want to add need to be wrapped  in their own Shape3D.

The Shape3D should be the child of its own BranchGroup node.  That branch group may be inserted into a live graph IF the node where you are instering it into has the capabiltyi bit set to alow it to have children added.

See BranchGroup for more information:
http://java.sun.com/products/java-media/3D/forDevelopers/J3D_1_2_API/j3dapi/javax/media/j3d/BranchGroup.html

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

CogWheelz (18 views)
2014-07-30 21:08:39

Riven (26 views)
2014-07-29 18:09:19

Riven (15 views)
2014-07-29 18:08:52

Dwinin (13 views)
2014-07-29 10:59:34

E.R. Fleming (33 views)
2014-07-29 03:07:13

E.R. Fleming (12 views)
2014-07-29 03:06:25

pw (43 views)
2014-07-24 01:59:36

Riven (44 views)
2014-07-23 21:16:32

Riven (30 views)
2014-07-23 21:07:15

Riven (31 views)
2014-07-23 20:56:16
List of Learning Resources
by SilverTiger
2014-07-31 18:29:50

List of Learning Resources
by SilverTiger
2014-07-31 18:26:06

List of Learning Resources
by SilverTiger
2014-07-31 13:54:12

HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!