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  optimizing jogl  (Read 964 times)
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Offline Flawe

Junior Newbie




Java games rock!


« Posted 2005-05-27 15:14:24 »

Is there a way to make the Jogl code faster? or games, for example, where you have a lot of stuff to render.
IƤve heard there should be something faster than glBegin() and glEnd()??

Thanx a bunch
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